shader: Read branch conditions from an instruction

Fixes the identity removal pass.
This commit is contained in:
ReinUsesLisp 2021-05-18 02:04:22 -03:00 committed by ameerj
parent 4bad415bca
commit 9bb3e008c9
12 changed files with 36 additions and 16 deletions

View file

@ -22,7 +22,8 @@ class EmitContext;
void EmitPhi(EmitContext& ctx, IR::Inst& inst);
void EmitVoid(EmitContext& ctx);
void EmitIdentity(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
void EmitDummyReference(EmitContext&);
void EmitConditionRef(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
void EmitReference(EmitContext&);
void EmitPhiMove(EmitContext& ctx, const IR::Value& phi, const IR::Value& value);
void EmitJoin(EmitContext& ctx);
void EmitDemoteToHelperInvocation(EmitContext& ctx);