Thread: Reduce use of Handles and move some funcs to inside the class.

This commit is contained in:
Yuri Kunde Schlesner 2014-12-22 11:07:22 -02:00
parent ba72208cd4
commit 9bf8462b96
11 changed files with 222 additions and 302 deletions

View file

@ -33,11 +33,11 @@ public:
ResultVal<bool> WaitSynchronization() override {
bool wait = locked;
if (locked) {
Handle thread = GetCurrentThreadHandle();
Handle thread = GetCurrentThread()->GetHandle();
if (std::find(waiting_threads.begin(), waiting_threads.end(), thread) == waiting_threads.end()) {
waiting_threads.push_back(thread);
}
Kernel::WaitCurrentThread(WAITTYPE_EVENT, GetHandle());
Kernel::WaitCurrentThread(WAITTYPE_EVENT, this);
}
if (reset_type != RESETTYPE_STICKY && !permanent_locked) {
locked = true;
@ -88,7 +88,9 @@ ResultCode SignalEvent(const Handle handle) {
// Resume threads waiting for event to signal
bool event_caught = false;
for (size_t i = 0; i < evt->waiting_threads.size(); ++i) {
ResumeThreadFromWait( evt->waiting_threads[i]);
Thread* thread = Kernel::g_handle_table.Get<Thread>(evt->waiting_threads[i]);
if (thread != nullptr)
thread->ResumeFromWait();
// If any thread is signalled awake by this event, assume the event was "caught" and reset
// the event. This will result in the next thread waiting on the event to block. Otherwise,