GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
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14 changed files with 77 additions and 67 deletions
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@ -270,13 +270,13 @@ public:
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virtual void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) = 0;
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/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
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virtual void FlushRegion(CacheAddr addr, u64 size) = 0;
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virtual void FlushRegion(VAddr addr, u64 size) = 0;
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/// Notify rasterizer that any caches of the specified region should be invalidated
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virtual void InvalidateRegion(CacheAddr addr, u64 size) = 0;
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virtual void InvalidateRegion(VAddr addr, u64 size) = 0;
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/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
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virtual void FlushAndInvalidateRegion(CacheAddr addr, u64 size) = 0;
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virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
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protected:
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virtual void TriggerCpuInterrupt(u32 syncpoint_id, u32 value) const = 0;
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