GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr

This commit is contained in:
Fernando Sahmkow 2020-04-05 12:58:23 -04:00
parent 588a20be3f
commit 9c0f40a1f5
14 changed files with 77 additions and 67 deletions

View file

@ -26,15 +26,15 @@ void GPUSynch::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
renderer->SwapBuffers(framebuffer);
}
void GPUSynch::FlushRegion(CacheAddr addr, u64 size) {
void GPUSynch::FlushRegion(VAddr addr, u64 size) {
renderer->Rasterizer().FlushRegion(addr, size);
}
void GPUSynch::InvalidateRegion(CacheAddr addr, u64 size) {
void GPUSynch::InvalidateRegion(VAddr addr, u64 size) {
renderer->Rasterizer().InvalidateRegion(addr, size);
}
void GPUSynch::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
void GPUSynch::FlushAndInvalidateRegion(VAddr addr, u64 size) {
renderer->Rasterizer().FlushAndInvalidateRegion(addr, size);
}