GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
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14 changed files with 77 additions and 67 deletions
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@ -53,14 +53,14 @@ public:
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virtual void FlushAll() = 0;
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/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
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virtual void FlushRegion(CacheAddr addr, u64 size) = 0;
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virtual void FlushRegion(VAddr addr, u64 size) = 0;
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/// Notify rasterizer that any caches of the specified region should be invalidated
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virtual void InvalidateRegion(CacheAddr addr, u64 size) = 0;
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virtual void InvalidateRegion(VAddr addr, u64 size) = 0;
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/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
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/// and invalidated
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virtual void FlushAndInvalidateRegion(CacheAddr addr, u64 size) = 0;
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virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
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/// Notify the rasterizer to send all written commands to the host GPU.
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virtual void FlushCommands() = 0;
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