Texture cache: Fix dangling references on multichannel.

This commit is contained in:
Fernando Sahmkow 2021-12-23 01:40:45 +01:00
parent e462191482
commit 9cf4c8831d
3 changed files with 36 additions and 27 deletions

View file

@ -72,6 +72,7 @@ protected:
std::deque<P> channel_storage;
std::deque<size_t> free_channel_ids;
std::unordered_map<s32, size_t> channel_map;
std::vector<size_t> active_channel_ids;
struct AddresSpaceRef {
size_t ref_count;
size_t storage_id;

View file

@ -1,3 +1,6 @@
#include <algorithm>
#include "video_core/control/channel_state.h"
#include "video_core/control/channel_state_cache.h"
#include "video_core/engines/kepler_compute.h"
@ -27,15 +30,16 @@ void ChannelSetupCaches<P>::CreateChannel(struct Tegra::Control::ChannelState& c
if (current_channel_id != UNSET_CHANNEL) {
channel_state = &channel_storage[current_channel_id];
}
active_channel_ids.push_back(new_id);
auto as_it = address_spaces.find(channel.memory_manager->GetID());
if (as_it != address_spaces.end()) {
as_it->second.ref_count++;
return;
as_it->second.ref_count++;
return;
}
AddresSpaceRef new_gpu_mem_ref{
.ref_count = 1,
.storage_id = address_spaces.size(),
.gpu_memory = channel.memory_manager.get(),
.ref_count = 1,
.storage_id = address_spaces.size(),
.gpu_memory = channel.memory_manager.get(),
};
address_spaces.emplace(channel.memory_manager->GetID(), new_gpu_mem_ref);
OnGPUASRegister(channel.memory_manager->GetID());
@ -73,7 +77,8 @@ void ChannelSetupCaches<P>::EraseChannel(s32 id) {
} else if (current_channel_id != UNSET_CHANNEL) {
channel_state = &channel_storage[current_channel_id];
}
active_channel_ids.erase(
std::find(active_channel_ids.begin(), active_channel_ids.end(), this_id));
}
} // namespace VideoCommon