Merge pull request #12403 from liamwhite/clipdistance
shader_recompiler: use minimal clip distance array
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commit
9e5b4052ed
8 changed files with 22 additions and 2 deletions
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@ -665,6 +665,10 @@ public:
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return properties.properties.limits.maxViewports;
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}
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u32 GetMaxUserClipDistances() const {
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return properties.properties.limits.maxClipDistances;
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}
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bool SupportsConditionalBarriers() const {
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return supports_conditional_barriers;
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}
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