shader: Split profile and runtime information in separate structs

This commit is contained in:
ReinUsesLisp 2021-05-21 02:12:32 -03:00 committed by ameerj
parent eb15667905
commit 9e7b6622c2
14 changed files with 300 additions and 308 deletions

View file

@ -23,23 +23,25 @@ std::string_view InterpDecorator(Interpolation interp) {
}
} // Anonymous namespace
EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile& profile_)
: info{program.info}, profile{profile_} {
EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile& profile_,
const RuntimeInfo& runtime_info_)
: profile{profile_}, runtime_info{runtime_info_} {
// FIXME: Temporary partial implementation
const auto& info{program.info};
u32 cbuf_index{};
for (const auto& desc : program.info.constant_buffer_descriptors) {
for (const auto& desc : info.constant_buffer_descriptors) {
if (desc.count != 1) {
throw NotImplementedException("Constant buffer descriptor array");
}
Add("CBUFFER c{}[]={{program.buffer[{}]}};", desc.index, cbuf_index);
++cbuf_index;
}
for (const auto& desc : program.info.storage_buffers_descriptors) {
for (const auto& desc : info.storage_buffers_descriptors) {
if (desc.count != 1) {
throw NotImplementedException("Storage buffer descriptor array");
}
}
if (const size_t num = program.info.storage_buffers_descriptors.size(); num > 0) {
if (const size_t num = info.storage_buffers_descriptors.size(); num > 0) {
Add("PARAM c[{}]={{program.local[0..{}]}};", num, num - 1);
}
stage = program.stage;
@ -67,8 +69,8 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
break;
}
const std::string_view attr_stage{stage == Stage::Fragment ? "fragment" : "vertex"};
for (size_t index = 0; index < program.info.input_generics.size(); ++index) {
const auto& generic{program.info.input_generics[index]};
for (size_t index = 0; index < info.input_generics.size(); ++index) {
const auto& generic{info.input_generics[index]};
if (generic.used) {
Add("{}ATTRIB in_attr{}[]={{{}.attrib[{}..{}]}};",
InterpDecorator(generic.interpolation), index, attr_stage, index, index);
@ -101,8 +103,8 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
index, index);
}
}
for (size_t index = 0; index < program.info.stores_frag_color.size(); ++index) {
if (!program.info.stores_frag_color[index]) {
for (size_t index = 0; index < info.stores_frag_color.size(); ++index) {
if (!info.stores_frag_color[index]) {
continue;
}
if (index == 0) {
@ -111,28 +113,28 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
Add("OUTPUT frag_color{}=result.color[{}];", index, index);
}
}
for (size_t index = 0; index < program.info.stores_generics.size(); ++index) {
if (program.info.stores_generics[index]) {
for (size_t index = 0; index < info.stores_generics.size(); ++index) {
if (info.stores_generics[index]) {
Add("OUTPUT out_attr{}[]={{result.attrib[{}..{}]}};", index, index, index);
}
}
image_buffer_bindings.reserve(program.info.image_buffer_descriptors.size());
for (const auto& desc : program.info.image_buffer_descriptors) {
image_buffer_bindings.reserve(info.image_buffer_descriptors.size());
for (const auto& desc : info.image_buffer_descriptors) {
image_buffer_bindings.push_back(bindings.image);
bindings.image += desc.count;
}
image_bindings.reserve(program.info.image_descriptors.size());
for (const auto& desc : program.info.image_descriptors) {
image_bindings.reserve(info.image_descriptors.size());
for (const auto& desc : info.image_descriptors) {
image_bindings.push_back(bindings.image);
bindings.image += desc.count;
}
texture_buffer_bindings.reserve(program.info.texture_buffer_descriptors.size());
for (const auto& desc : program.info.texture_buffer_descriptors) {
texture_buffer_bindings.reserve(info.texture_buffer_descriptors.size());
for (const auto& desc : info.texture_buffer_descriptors) {
texture_buffer_bindings.push_back(bindings.texture);
bindings.texture += desc.count;
}
texture_bindings.reserve(program.info.texture_descriptors.size());
for (const auto& desc : program.info.texture_descriptors) {
texture_bindings.reserve(info.texture_descriptors.size());
for (const auto& desc : info.texture_descriptors) {
texture_bindings.push_back(bindings.texture);
bindings.texture += desc.count;
}

View file

@ -16,6 +16,7 @@
namespace Shader {
struct Info;
struct Profile;
struct RuntimeInfo;
} // namespace Shader
namespace Shader::Backend {
@ -31,7 +32,8 @@ namespace Shader::Backend::GLASM {
class EmitContext {
public:
explicit EmitContext(IR::Program& program, Bindings& bindings, const Profile& profile_);
explicit EmitContext(IR::Program& program, Bindings& bindings, const Profile& profile_,
const RuntimeInfo& runtime_info_);
template <typename... Args>
void Add(const char* format_str, IR::Inst& inst, Args&&... args) {
@ -56,8 +58,8 @@ public:
std::string code;
RegAlloc reg_alloc{*this};
const Info& info;
const Profile& profile;
const RuntimeInfo& runtime_info;
std::vector<u32> texture_buffer_bindings;
std::vector<u32> image_buffer_bindings;

View file

@ -374,8 +374,9 @@ std::string_view GetTessSpacing(TessSpacing spacing) {
}
} // Anonymous namespace
std::string EmitGLASM(const Profile& profile, IR::Program& program, Bindings& bindings) {
EmitContext ctx{program, bindings, profile};
std::string EmitGLASM(const Profile& profile, const RuntimeInfo& runtime_info, IR::Program& program,
Bindings& bindings) {
EmitContext ctx{program, bindings, profile, runtime_info};
Precolor(ctx, program);
EmitCode(ctx, program);
std::string header{StageHeader(program.stage)};
@ -385,18 +386,18 @@ std::string EmitGLASM(const Profile& profile, IR::Program& program, Bindings& bi
header += fmt::format("VERTICES_OUT {};", program.invocations);
break;
case Stage::TessellationEval:
header +=
fmt::format("TESS_MODE {};"
"TESS_SPACING {};"
"TESS_VERTEX_ORDER {};",
GetTessMode(profile.tess_primitive), GetTessSpacing(profile.tess_spacing),
profile.tess_clockwise ? "CW" : "CCW");
header += fmt::format("TESS_MODE {};"
"TESS_SPACING {};"
"TESS_VERTEX_ORDER {};",
GetTessMode(runtime_info.tess_primitive),
GetTessSpacing(runtime_info.tess_spacing),
runtime_info.tess_clockwise ? "CW" : "CCW");
break;
case Stage::Geometry:
header += fmt::format("PRIMITIVE_IN {};"
"PRIMITIVE_OUT {};"
"VERTICES_OUT {};",
InputPrimitive(profile.input_topology),
InputPrimitive(runtime_info.input_topology),
OutputPrimitive(program.output_topology), program.output_vertices);
break;
case Stage::Compute:

View file

@ -12,12 +12,12 @@
namespace Shader::Backend::GLASM {
[[nodiscard]] std::string EmitGLASM(const Profile& profile, IR::Program& program,
Bindings& binding);
[[nodiscard]] std::string EmitGLASM(const Profile& profile, const RuntimeInfo& runtime_info,
IR::Program& program, Bindings& bindings);
[[nodiscard]] inline std::string EmitGLASM(const Profile& profile, IR::Program& program) {
Bindings binding;
return EmitGLASM(profile, program, binding);
return EmitGLASM(profile, {}, program, binding);
}
} // namespace Shader::Backend::GLASM