shader: Split profile and runtime information in separate structs

This commit is contained in:
ReinUsesLisp 2021-05-21 02:12:32 -03:00 committed by ameerj
parent eb15667905
commit 9e7b6622c2
14 changed files with 300 additions and 308 deletions

View file

@ -23,23 +23,25 @@ std::string_view InterpDecorator(Interpolation interp) {
}
} // Anonymous namespace
EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile& profile_)
: info{program.info}, profile{profile_} {
EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile& profile_,
const RuntimeInfo& runtime_info_)
: profile{profile_}, runtime_info{runtime_info_} {
// FIXME: Temporary partial implementation
const auto& info{program.info};
u32 cbuf_index{};
for (const auto& desc : program.info.constant_buffer_descriptors) {
for (const auto& desc : info.constant_buffer_descriptors) {
if (desc.count != 1) {
throw NotImplementedException("Constant buffer descriptor array");
}
Add("CBUFFER c{}[]={{program.buffer[{}]}};", desc.index, cbuf_index);
++cbuf_index;
}
for (const auto& desc : program.info.storage_buffers_descriptors) {
for (const auto& desc : info.storage_buffers_descriptors) {
if (desc.count != 1) {
throw NotImplementedException("Storage buffer descriptor array");
}
}
if (const size_t num = program.info.storage_buffers_descriptors.size(); num > 0) {
if (const size_t num = info.storage_buffers_descriptors.size(); num > 0) {
Add("PARAM c[{}]={{program.local[0..{}]}};", num, num - 1);
}
stage = program.stage;
@ -67,8 +69,8 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
break;
}
const std::string_view attr_stage{stage == Stage::Fragment ? "fragment" : "vertex"};
for (size_t index = 0; index < program.info.input_generics.size(); ++index) {
const auto& generic{program.info.input_generics[index]};
for (size_t index = 0; index < info.input_generics.size(); ++index) {
const auto& generic{info.input_generics[index]};
if (generic.used) {
Add("{}ATTRIB in_attr{}[]={{{}.attrib[{}..{}]}};",
InterpDecorator(generic.interpolation), index, attr_stage, index, index);
@ -101,8 +103,8 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
index, index);
}
}
for (size_t index = 0; index < program.info.stores_frag_color.size(); ++index) {
if (!program.info.stores_frag_color[index]) {
for (size_t index = 0; index < info.stores_frag_color.size(); ++index) {
if (!info.stores_frag_color[index]) {
continue;
}
if (index == 0) {
@ -111,28 +113,28 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
Add("OUTPUT frag_color{}=result.color[{}];", index, index);
}
}
for (size_t index = 0; index < program.info.stores_generics.size(); ++index) {
if (program.info.stores_generics[index]) {
for (size_t index = 0; index < info.stores_generics.size(); ++index) {
if (info.stores_generics[index]) {
Add("OUTPUT out_attr{}[]={{result.attrib[{}..{}]}};", index, index, index);
}
}
image_buffer_bindings.reserve(program.info.image_buffer_descriptors.size());
for (const auto& desc : program.info.image_buffer_descriptors) {
image_buffer_bindings.reserve(info.image_buffer_descriptors.size());
for (const auto& desc : info.image_buffer_descriptors) {
image_buffer_bindings.push_back(bindings.image);
bindings.image += desc.count;
}
image_bindings.reserve(program.info.image_descriptors.size());
for (const auto& desc : program.info.image_descriptors) {
image_bindings.reserve(info.image_descriptors.size());
for (const auto& desc : info.image_descriptors) {
image_bindings.push_back(bindings.image);
bindings.image += desc.count;
}
texture_buffer_bindings.reserve(program.info.texture_buffer_descriptors.size());
for (const auto& desc : program.info.texture_buffer_descriptors) {
texture_buffer_bindings.reserve(info.texture_buffer_descriptors.size());
for (const auto& desc : info.texture_buffer_descriptors) {
texture_buffer_bindings.push_back(bindings.texture);
bindings.texture += desc.count;
}
texture_bindings.reserve(program.info.texture_descriptors.size());
for (const auto& desc : program.info.texture_descriptors) {
texture_bindings.reserve(info.texture_descriptors.size());
for (const auto& desc : info.texture_descriptors) {
texture_bindings.push_back(bindings.texture);
bindings.texture += desc.count;
}