shader_recompiler: use float image operations on load/store when required
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3d268b8480
commit
9e9aed41be
10 changed files with 184 additions and 39 deletions
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@ -62,23 +62,9 @@ static Shader::TextureType ConvertTextureType(const Tegra::Texture::TICEntry& en
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}
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static Shader::TexturePixelFormat ConvertTexturePixelFormat(const Tegra::Texture::TICEntry& entry) {
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switch (PixelFormatFromTextureInfo(entry.format, entry.r_type, entry.g_type, entry.b_type,
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entry.a_type, entry.srgb_conversion)) {
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case VideoCore::Surface::PixelFormat::A8B8G8R8_SNORM:
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return Shader::TexturePixelFormat::A8B8G8R8_SNORM;
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case VideoCore::Surface::PixelFormat::R8_SNORM:
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return Shader::TexturePixelFormat::R8_SNORM;
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case VideoCore::Surface::PixelFormat::R8G8_SNORM:
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return Shader::TexturePixelFormat::R8G8_SNORM;
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case VideoCore::Surface::PixelFormat::R16G16B16A16_SNORM:
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return Shader::TexturePixelFormat::R16G16B16A16_SNORM;
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case VideoCore::Surface::PixelFormat::R16G16_SNORM:
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return Shader::TexturePixelFormat::R16G16_SNORM;
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case VideoCore::Surface::PixelFormat::R16_SNORM:
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return Shader::TexturePixelFormat::R16_SNORM;
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default:
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return Shader::TexturePixelFormat::OTHER;
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}
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return static_cast<Shader::TexturePixelFormat>(
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PixelFormatFromTextureInfo(entry.format, entry.r_type, entry.g_type, entry.b_type,
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entry.a_type, entry.srgb_conversion));
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}
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static std::string_view StageToPrefix(Shader::Stage stage) {
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@ -398,6 +384,11 @@ Shader::TexturePixelFormat GraphicsEnvironment::ReadTexturePixelFormat(u32 handl
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return result;
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}
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bool GraphicsEnvironment::IsTexturePixelFormatInteger(u32 handle) {
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return VideoCore::Surface::IsPixelFormatInteger(
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static_cast<VideoCore::Surface::PixelFormat>(ReadTexturePixelFormat(handle)));
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}
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u32 GraphicsEnvironment::ReadViewportTransformState() {
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const auto& regs{maxwell3d->regs};
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viewport_transform_state = regs.viewport_scale_offset_enabled;
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@ -448,6 +439,11 @@ Shader::TexturePixelFormat ComputeEnvironment::ReadTexturePixelFormat(u32 handle
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return result;
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}
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bool ComputeEnvironment::IsTexturePixelFormatInteger(u32 handle) {
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return VideoCore::Surface::IsPixelFormatInteger(
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static_cast<VideoCore::Surface::PixelFormat>(ReadTexturePixelFormat(handle)));
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}
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u32 ComputeEnvironment::ReadViewportTransformState() {
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return viewport_transform_state;
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}
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@ -551,6 +547,11 @@ Shader::TexturePixelFormat FileEnvironment::ReadTexturePixelFormat(u32 handle) {
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return it->second;
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}
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bool FileEnvironment::IsTexturePixelFormatInteger(u32 handle) {
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return VideoCore::Surface::IsPixelFormatInteger(
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static_cast<VideoCore::Surface::PixelFormat>(ReadTexturePixelFormat(handle)));
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}
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u32 FileEnvironment::ReadViewportTransformState() {
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return viewport_transform_state;
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}
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