audio_core: Add interfaces for Sink and SinkStream.
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src/audio_core/sink_stream.h
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src/audio_core/sink_stream.h
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include "common/common_types.h"
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namespace AudioCore {
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/**
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* Accepts samples in stereo signed PCM16 format to be output. Sinks *do not* handle resampling and
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* expect the correct sample rate. They are dumb outputs.
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*/
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class SinkStream {
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public:
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virtual ~SinkStream() = default;
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/**
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* Feed stereo samples to sink.
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* @param num_channels Number of channels used.
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* @param samples Samples in interleaved stereo PCM16 format.
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* @param sample_count Number of samples.
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*/
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virtual void EnqueueSamples(u32 num_channels, const s16* samples, size_t sample_count) = 0;
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};
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using SinkStreamPtr = std::unique_ptr<SinkStream>;
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} // namespace AudioCore
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