audio_core: Streams need unique names for CoreTiming.
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5 changed files with 14 additions and 10 deletions
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@ -37,12 +37,12 @@ u32 Stream::GetSampleSize() const {
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}
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Stream::Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback,
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SinkStream& sink_stream)
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SinkStream& sink_stream, std::string&& name_)
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: sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)},
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sink_stream{sink_stream} {
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sink_stream{sink_stream}, name{std::move(name_)} {
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release_event = CoreTiming::RegisterEvent(
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"Stream::Release", [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
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name, [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
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}
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void Stream::Play() {
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@ -104,6 +104,7 @@ void Stream::PlayNextBuffer() {
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}
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void Stream::ReleaseActiveBuffer() {
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ASSERT(active_buffer);
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released_buffers.push(std::move(active_buffer));
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release_callback();
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PlayNextBuffer();
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