ShaderCompiler: Inline driver specific constants.

This commit is contained in:
Fernando Sahmkow 2022-12-27 21:39:46 -05:00
parent b62ffb612d
commit a045e860dd
5 changed files with 39 additions and 3 deletions

View file

@ -51,7 +51,7 @@ using VideoCommon::LoadPipelines;
using VideoCommon::SerializePipeline;
using Context = ShaderContext::Context;
constexpr u32 CACHE_VERSION = 8;
constexpr u32 CACHE_VERSION = 9;
template <typename Container>
auto MakeSpan(Container& container) {