Common: Remove Common::make_unique, use std::make_unique

This commit is contained in:
MerryMage 2016-04-05 13:29:55 +01:00
parent b83e95727f
commit a06dcfeb61
24 changed files with 46 additions and 73 deletions

View file

@ -5,6 +5,7 @@
#include <string>
#include <thread>
#include <iostream>
#include <memory>
// This needs to be included before getopt.h because the latter #defines symbols used by it
#include "common/microprofile.h"
@ -19,7 +20,6 @@
#include "common/logging/log.h"
#include "common/logging/backend.h"
#include "common/logging/filter.h"
#include "common/make_unique.h"
#include "common/scope_exit.h"
#include "core/settings.h"
@ -79,7 +79,7 @@ int main(int argc, char **argv) {
GDBStub::ToggleServer(Settings::values.use_gdbstub);
GDBStub::SetServerPort(static_cast<u32>(Settings::values.gdbstub_port));
std::unique_ptr<EmuWindow_SDL2> emu_window = Common::make_unique<EmuWindow_SDL2>();
std::unique_ptr<EmuWindow_SDL2> emu_window = std::make_unique<EmuWindow_SDL2>();
VideoCore::g_hw_renderer_enabled = Settings::values.use_hw_renderer;
VideoCore::g_shader_jit_enabled = Settings::values.use_shader_jit;