Maxwell3D: Implement State Dirty Flags.
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6 changed files with 197 additions and 42 deletions
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@ -159,6 +159,88 @@ void Maxwell3D::InitDirtySettings() {
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sizeof(regs.shader_config[0]) * Regs::MaxShaderProgram / sizeof(u32);
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set_block(MAXWELL3D_REG_INDEX(shader_config[0]), shader_registers_count,
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DIRTY_REGS_POS(shaders));
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// State
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// Viewport
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constexpr u32 viewport_dirty_reg = DIRTY_REGS_POS(viewport);
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constexpr u32 viewport_start = MAXWELL3D_REG_INDEX(viewports);
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constexpr u32 viewport_size = sizeof(regs.viewports) / sizeof(u32);
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set_block(viewport_start, viewport_size, viewport_dirty_reg);
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constexpr u32 view_volume_start = MAXWELL3D_REG_INDEX(view_volume_clip_control);
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constexpr u32 view_volume_size = sizeof(regs.view_volume_clip_control) / sizeof(u32);
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set_block(view_volume_start, view_volume_size, viewport_dirty_reg);
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// Viewport transformation
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constexpr u32 viewport_trans_start = MAXWELL3D_REG_INDEX(viewport_transform);
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constexpr u32 viewport_trans_size = sizeof(regs.viewport_transform) / sizeof(u32);
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set_block(viewport_trans_start, viewport_trans_size, DIRTY_REGS_POS(viewport_transform));
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// Cullmode
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constexpr u32 cull_mode_start = MAXWELL3D_REG_INDEX(cull);
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constexpr u32 cull_mode_size = sizeof(regs.cull) / sizeof(u32);
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set_block(cull_mode_start, cull_mode_size, DIRTY_REGS_POS(cull_mode));
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// Screen y control
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dirty_pointers[MAXWELL3D_REG_INDEX(screen_y_control)] = DIRTY_REGS_POS(screen_y_control);
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// Primitive Restart
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constexpr u32 primitive_restart_start = MAXWELL3D_REG_INDEX(primitive_restart);
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constexpr u32 primitive_restart_size = sizeof(regs.primitive_restart) / sizeof(u32);
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set_block(primitive_restart_start, primitive_restart_size, DIRTY_REGS_POS(primitive_restart));
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// Depth Test
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constexpr u32 depth_test_dirty_reg = DIRTY_REGS_POS(depth_test);
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dirty_pointers[MAXWELL3D_REG_INDEX(depth_test_enable)] = depth_test_dirty_reg;
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dirty_pointers[MAXWELL3D_REG_INDEX(depth_write_enabled)] = depth_test_dirty_reg;
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dirty_pointers[MAXWELL3D_REG_INDEX(depth_test_func)] = depth_test_dirty_reg;
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// Stencil Test
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constexpr u32 stencil_test_dirty_reg = DIRTY_REGS_POS(stencil_test);
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dirty_pointers[MAXWELL3D_REG_INDEX(stencil_enable)] = stencil_test_dirty_reg;
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dirty_pointers[MAXWELL3D_REG_INDEX(stencil_front_func_func)] = stencil_test_dirty_reg;
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dirty_pointers[MAXWELL3D_REG_INDEX(stencil_front_func_ref)] = stencil_test_dirty_reg;
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dirty_pointers[MAXWELL3D_REG_INDEX(stencil_front_func_mask)] = stencil_test_dirty_reg;
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dirty_pointers[MAXWELL3D_REG_INDEX(stencil_front_op_fail)] = stencil_test_dirty_reg;
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dirty_pointers[MAXWELL3D_REG_INDEX(stencil_front_op_zfail)] = stencil_test_dirty_reg;
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dirty_pointers[MAXWELL3D_REG_INDEX(stencil_front_op_zpass)] = stencil_test_dirty_reg;
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dirty_pointers[MAXWELL3D_REG_INDEX(stencil_front_mask)] = stencil_test_dirty_reg;
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dirty_pointers[MAXWELL3D_REG_INDEX(stencil_two_side_enable)] = stencil_test_dirty_reg;
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dirty_pointers[MAXWELL3D_REG_INDEX(stencil_back_func_func)] = stencil_test_dirty_reg;
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dirty_pointers[MAXWELL3D_REG_INDEX(stencil_back_func_ref)] = stencil_test_dirty_reg;
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dirty_pointers[MAXWELL3D_REG_INDEX(stencil_back_func_mask)] = stencil_test_dirty_reg;
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dirty_pointers[MAXWELL3D_REG_INDEX(stencil_back_op_fail)] = stencil_test_dirty_reg;
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dirty_pointers[MAXWELL3D_REG_INDEX(stencil_back_op_zfail)] = stencil_test_dirty_reg;
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dirty_pointers[MAXWELL3D_REG_INDEX(stencil_back_op_zpass)] = stencil_test_dirty_reg;
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dirty_pointers[MAXWELL3D_REG_INDEX(stencil_back_mask)] = stencil_test_dirty_reg;
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// Color Mask
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constexpr u32 color_mask_dirty_reg = DIRTY_REGS_POS(color_mask);
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dirty_pointers[MAXWELL3D_REG_INDEX(color_mask_common)] = color_mask_dirty_reg;
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set_block(MAXWELL3D_REG_INDEX(color_mask), sizeof(regs.color_mask) / sizeof(u32),
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color_mask_dirty_reg);
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// Blend State
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constexpr u32 blend_state_dirty_reg = DIRTY_REGS_POS(blend_state);
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set_block(MAXWELL3D_REG_INDEX(blend_color), sizeof(regs.blend_color) / sizeof(u32),
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blend_state_dirty_reg);
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dirty_pointers[MAXWELL3D_REG_INDEX(independent_blend_enable)] = blend_state_dirty_reg;
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set_block(MAXWELL3D_REG_INDEX(blend), sizeof(regs.blend) / sizeof(u32), blend_state_dirty_reg);
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set_block(MAXWELL3D_REG_INDEX(independent_blend), sizeof(regs.independent_blend) / sizeof(u32),
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blend_state_dirty_reg);
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// Scissor State
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constexpr u32 scissor_test_dirty_reg = DIRTY_REGS_POS(scissor_test);
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set_block(MAXWELL3D_REG_INDEX(scissor_test), sizeof(regs.scissor_test) / sizeof(u32),
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scissor_test_dirty_reg);
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// Polygon Offset
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constexpr u32 polygon_offset_dirty_reg = DIRTY_REGS_POS(polygon_offset);
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dirty_pointers[MAXWELL3D_REG_INDEX(polygon_offset_fill_enable)] = polygon_offset_dirty_reg;
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dirty_pointers[MAXWELL3D_REG_INDEX(polygon_offset_line_enable)] = polygon_offset_dirty_reg;
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dirty_pointers[MAXWELL3D_REG_INDEX(polygon_offset_point_enable)] = polygon_offset_dirty_reg;
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dirty_pointers[MAXWELL3D_REG_INDEX(polygon_offset_units)] = polygon_offset_dirty_reg;
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dirty_pointers[MAXWELL3D_REG_INDEX(polygon_offset_factor)] = polygon_offset_dirty_reg;
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dirty_pointers[MAXWELL3D_REG_INDEX(polygon_offset_clamp)] = polygon_offset_dirty_reg;
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}
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void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {
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@ -1148,22 +1148,20 @@ public:
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bool shaders;
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// State
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bool viewport;
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bool clip_enabled;
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bool clip_coefficient;
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bool cull_mode;
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bool primitive_restart;
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bool depth_test;
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bool stencil_test;
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bool blend_state;
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bool logic_op;
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bool fragment_color_clamp;
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bool multi_sample;
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bool scissor_test;
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bool transform_feedback;
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bool point;
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bool color_mask;
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bool polygon_offset;
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bool alpha_test;
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// Complementary
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bool viewport_transform;
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bool screen_y_control;
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bool memory_general;
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};
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