shader_decode: Implement VMAD and VSETP

This commit is contained in:
ReinUsesLisp 2018-12-24 01:23:00 -03:00
parent b11e0b94c7
commit a1b845b651
5 changed files with 129 additions and 2 deletions

View file

@ -1436,6 +1436,7 @@ public:
PredicateSetRegister,
RegisterSetPredicate,
Conversion,
Video,
Xmad,
Unknown,
};
@ -1567,8 +1568,8 @@ private:
INST("11100000--------", Id::IPA, Type::Trivial, "IPA"),
INST("1111101111100---", Id::OUT_R, Type::Trivial, "OUT_R"),
INST("1110111111010---", Id::ISBERD, Type::Trivial, "ISBERD"),
INST("01011111--------", Id::VMAD, Type::Trivial, "VMAD"),
INST("0101000011110---", Id::VSETP, Type::Trivial, "VSETP"),
INST("01011111--------", Id::VMAD, Type::Video, "VMAD"),
INST("0101000011110---", Id::VSETP, Type::Video, "VSETP"),
INST("0011001-1-------", Id::FFMA_IMM, Type::Ffma, "FFMA_IMM"),
INST("010010011-------", Id::FFMA_CR, Type::Ffma, "FFMA_CR"),
INST("010100011-------", Id::FFMA_RC, Type::Ffma, "FFMA_RC"),