yuzu, video_core: Screenshot functionality
Allows capturing screenshot at the current internal resolution (native for software renderer), but a setting is available to capture it in other resolutions. The screenshot is saved to a single PNG in the current layout.
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15 changed files with 229 additions and 44 deletions
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@ -445,6 +445,8 @@ void Config::ReadValues() {
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UISettings::values.theme = qt_config->value("theme", UISettings::themes[0].second).toString();
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UISettings::values.enable_discord_presence =
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qt_config->value("enable_discord_presence", true).toBool();
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UISettings::values.screenshot_resolution_factor =
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static_cast<u16>(qt_config->value("screenshot_resolution_factor", 0).toUInt());
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qt_config->beginGroup("UIGameList");
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UISettings::values.show_unknown = qt_config->value("show_unknown", true).toBool();
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@ -648,6 +650,8 @@ void Config::SaveValues() {
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qt_config->beginGroup("UI");
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qt_config->setValue("theme", UISettings::values.theme);
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qt_config->setValue("enable_discord_presence", UISettings::values.enable_discord_presence);
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qt_config->setValue("screenshot_resolution_factor",
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UISettings::values.screenshot_resolution_factor);
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qt_config->beginGroup("UIGameList");
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qt_config->setValue("show_unknown", UISettings::values.show_unknown);
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@ -669,6 +673,7 @@ void Config::SaveValues() {
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qt_config->beginGroup("Paths");
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qt_config->setValue("romsPath", UISettings::values.roms_path);
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qt_config->setValue("symbolsPath", UISettings::values.symbols_path);
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qt_config->setValue("screenshotPath", UISettings::values.screenshot_path);
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qt_config->setValue("gameListRootDir", UISettings::values.gamedir);
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qt_config->setValue("gameListDeepScan", UISettings::values.gamedir_deepscan);
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qt_config->setValue("recentFiles", UISettings::values.recent_files);
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