input_common: Analog button, use time based position instead of frequent updates

This commit is contained in:
german77 2021-05-29 23:35:46 -05:00 committed by german77
parent e41c8b6780
commit a323bc5af8
3 changed files with 146 additions and 81 deletions

View file

@ -27,6 +27,10 @@ struct AnalogProperties {
float range;
float threshold;
};
template <typename StatusType>
struct InputCallback {
std::function<void(StatusType)> on_change;
};
/// An abstract class template for an input device (a button, an analog input, etc.).
template <typename StatusType>
@ -50,6 +54,17 @@ public:
[[maybe_unused]] f32 freq_high) const {
return {};
}
void SetCallback(InputCallback<StatusType> callback_) {
callback = std::move(callback_);
}
void TriggerOnChange() {
if (callback.on_change) {
callback.on_change(GetStatus());
}
}
private:
InputCallback<StatusType> callback;
};
/// An abstract class template for a factory that can create input devices.