kernel/event: Reference ReadableEvent from WritableEvent

This commit is contained in:
Zach Hilman 2018-11-27 09:18:29 -05:00
parent ff610103b5
commit a342bcc9b1
32 changed files with 175 additions and 317 deletions

View file

@ -69,11 +69,12 @@ public:
// This is the event handle used to check if the audio buffer was released
auto& kernel = Core::System::GetInstance().Kernel();
buffer_event = Kernel::WritableEvent::CreateRegisteredEventPair(
kernel, Kernel::ResetType::Sticky, "IAudioOutBufferReleased");
buffer_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
"IAudioOutBufferReleased");
stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count,
std::move(unique_name), [=]() { buffer_event->Signal(); });
std::move(unique_name),
[=]() { buffer_event.writable->Signal(); });
}
private:
@ -123,9 +124,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
const auto& event{
Core::System::GetInstance().Kernel().FindNamedEvent("IAudioOutBufferReleased")};
rb.PushCopyObjects(event->second);
rb.PushCopyObjects(buffer_event.readable);
}
void AppendAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
@ -191,8 +190,8 @@ private:
AudoutParams audio_params{};
/// This is the evend handle used to check if the audio buffer was released
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event;
/// This is the event handle used to check if the audio buffer was released
Kernel::EventPair buffer_event;
};
void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) {

View file

@ -43,14 +43,14 @@ public:
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
system_event = Kernel::WritableEvent::CreateRegisteredEventPair(
kernel, Kernel::ResetType::Sticky, "IAudioRenderer:SystemEvent");
renderer = std::make_unique<AudioCore::AudioRenderer>(audren_params, system_event);
system_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
"IAudioRenderer:SystemEvent");
renderer = std::make_unique<AudioCore::AudioRenderer>(audren_params, system_event.writable);
}
private:
void UpdateAudioCallback() {
system_event->Signal();
system_event.writable->Signal();
}
void GetSampleRate(Kernel::HLERequestContext& ctx) {
@ -114,9 +114,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
const auto& event{
Core::System::GetInstance().Kernel().FindNamedEvent("IAudioRenderer:SystemEvent")};
rb.PushCopyObjects(event->second);
rb.PushCopyObjects(system_event.readable);
}
void SetRenderingTimeLimit(Kernel::HLERequestContext& ctx) {
@ -139,7 +137,7 @@ private:
rb.Push(rendering_time_limit_percent);
}
Kernel::SharedPtr<Kernel::WritableEvent> system_event;
Kernel::EventPair system_event;
std::unique_ptr<AudioCore::AudioRenderer> renderer;
u32 rendering_time_limit_percent = 100;
};
@ -166,8 +164,8 @@ public:
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
buffer_event = Kernel::WritableEvent::CreateRegisteredEventPair(
kernel, Kernel::ResetType::OneShot, "IAudioOutBufferReleasedEvent");
buffer_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
"IAudioOutBufferReleasedEvent");
}
private:
@ -211,13 +209,11 @@ private:
void QueryAudioDeviceSystemEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
buffer_event->Signal();
buffer_event.writable->Signal();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
const auto& event{
Core::System::GetInstance().Kernel().FindNamedEvent("IAudioOutBufferReleasedEvent")};
rb.PushCopyObjects(event->second);
rb.PushCopyObjects(buffer_event.readable);
}
void GetActiveChannelCount(Kernel::HLERequestContext& ctx) {
@ -228,7 +224,7 @@ private:
rb.Push<u32>(1);
}
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event;
Kernel::EventPair buffer_event;
}; // namespace Audio