Fix the threading for GL Context in Qt5.

Connect the emu_thread start/finish to a moveContext slot.
This commit is contained in:
Sacha 2014-08-25 00:47:00 +10:00
parent fab2f28ea5
commit a3a70e56ac
4 changed files with 21 additions and 10 deletions

View file

@ -36,7 +36,6 @@ void Init(EmuWindow* emu_window) {
glewExperimental = GL_TRUE;
g_emu_window = emu_window;
g_emu_window->MakeCurrent();
g_renderer = new RendererOpenGL();
g_renderer->SetWindow(g_emu_window);
g_renderer->Init();