Merge pull request #1798 from ReinUsesLisp/y-direction
gl_shader_decompiler: Implement S2R's Y_DIRECTION
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5 changed files with 26 additions and 16 deletions
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@ -728,6 +728,7 @@ public:
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u32 frag_color_clamp;
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union {
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BitField<0, 1, u32> y_negate;
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BitField<4, 1, u32> triangle_rast_flip;
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} screen_y_control;
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