core: Implement multicore support.

This commit is contained in:
bunnei 2018-05-02 22:36:51 -04:00
parent 9776ff9179
commit a434fdcb10
13 changed files with 113 additions and 78 deletions

View file

@ -485,22 +485,28 @@ static void ExitProcess() {
Core::CurrentProcess()->status = ProcessStatus::Exited;
// Stop all the process threads that are currently waiting for objects.
auto& thread_list = Core::System::GetInstance().Scheduler().GetThreadList();
for (auto& thread : thread_list) {
if (thread->owner_process != Core::CurrentProcess())
continue;
auto stop_threads = [](const std::vector<SharedPtr<Thread>>& thread_list) {
for (auto& thread : thread_list) {
if (thread->owner_process != Core::CurrentProcess())
continue;
if (thread == GetCurrentThread())
continue;
if (thread == GetCurrentThread())
continue;
// TODO(Subv): When are the other running/ready threads terminated?
ASSERT_MSG(thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
thread->status == THREADSTATUS_WAIT_SYNCH_ALL,
"Exiting processes with non-waiting threads is currently unimplemented");
// TODO(Subv): When are the other running/ready threads terminated?
ASSERT_MSG(thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
thread->status == THREADSTATUS_WAIT_SYNCH_ALL,
"Exiting processes with non-waiting threads is currently unimplemented");
thread->Stop();
}
thread->Stop();
}
};
auto& system = Core::System::GetInstance();
stop_threads(system.Scheduler(0)->GetThreadList());
stop_threads(system.Scheduler(1)->GetThreadList());
stop_threads(system.Scheduler(2)->GetThreadList());
stop_threads(system.Scheduler(3)->GetThreadList());
// Kill the current thread
GetCurrentThread()->Stop();
@ -530,14 +536,9 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
switch (processor_id) {
case THREADPROCESSORID_0:
break;
case THREADPROCESSORID_1:
case THREADPROCESSORID_2:
case THREADPROCESSORID_3:
// TODO(bunnei): Implement support for other processor IDs
NGLOG_ERROR(Kernel_SVC,
"Newly created thread must run in another thread ({}), unimplemented.",
processor_id);
break;
default:
ASSERT_MSG(false, "Unsupported thread processor ID: {}", processor_id);
@ -576,7 +577,7 @@ static ResultCode StartThread(Handle thread_handle) {
/// Called when a thread exits
static void ExitThread() {
NGLOG_TRACE(Kernel_SVC, "called, pc=0x{:08X}", Core::CPU().GetPC());
NGLOG_TRACE(Kernel_SVC, "called, pc=0x{:08X}", Core::CurrentArmInterface().GetPC());
ExitCurrentThread();
Core::System::GetInstance().PrepareReschedule();
@ -588,7 +589,7 @@ static void SleepThread(s64 nanoseconds) {
// Don't attempt to yield execution if there are no available threads to run,
// this way we avoid a useless reschedule to the idle thread.
if (nanoseconds == 0 && !Core::System::GetInstance().Scheduler().HaveReadyThreads())
if (nanoseconds == 0 && !Core::System::GetInstance().CurrentScheduler().HaveReadyThreads())
return;
// Sleep current thread and check for next thread to schedule
@ -634,7 +635,7 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
condition_variable_addr, target);
u32 processed = 0;
auto& thread_list = Core::System::GetInstance().Scheduler().GetThreadList();
auto& thread_list = Core::System::GetInstance().CurrentScheduler().GetThreadList();
for (auto& thread : thread_list) {
if (thread->condvar_wait_address != condition_variable_addr)