video_core: Fix few issues in Tess stage

This commit is contained in:
FengChen 2022-10-30 19:59:11 +08:00 committed by Feng Chen
parent df38c03a09
commit a4472b5526
18 changed files with 63 additions and 6 deletions

View file

@ -399,6 +399,18 @@ void EmitInvocationId(EmitContext& ctx, IR::Inst& inst) {
ctx.AddU32("{}=uint(gl_InvocationID);", inst);
}
void EmitInvocationInfo(EmitContext& ctx, IR::Inst& inst) {
switch (ctx.stage) {
case Stage::TessellationControl:
case Stage::TessellationEval:
ctx.AddU32("{}=uint(gl_PatchVerticesIn)<<16;", inst);
break;
default:
LOG_WARNING(Shader, "(STUBBED) called");
ctx.AddU32("{}=uint(0x00ff0000);", inst);
}
}
void EmitSampleId(EmitContext& ctx, IR::Inst& inst) {
ctx.AddU32("{}=uint(gl_SampleID);", inst);
}

View file

@ -83,6 +83,7 @@ void EmitSetOFlag(EmitContext& ctx);
void EmitWorkgroupId(EmitContext& ctx, IR::Inst& inst);
void EmitLocalInvocationId(EmitContext& ctx, IR::Inst& inst);
void EmitInvocationId(EmitContext& ctx, IR::Inst& inst);
void EmitInvocationInfo(EmitContext& ctx, IR::Inst& inst);
void EmitSampleId(EmitContext& ctx, IR::Inst& inst);
void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst);
void EmitYDirection(EmitContext& ctx, IR::Inst& inst);