Kernel: Remove g_program_id

This has been obsoleted by the field in Process.
This commit is contained in:
Yuri Kunde Schlesner 2015-05-06 21:40:39 -03:00
parent 6d60acf0f1
commit a5eba2f984
6 changed files with 3 additions and 21 deletions

View file

@ -11,6 +11,7 @@
#include "core/file_sys/archive_savedata.h"
#include "core/file_sys/disk_archive.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/fs/archive.h"
#include "core/settings.h"
@ -36,7 +37,7 @@ ArchiveFactory_SaveData::ArchiveFactory_SaveData(const std::string& sdmc_directo
}
ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SaveData::Open(const Path& path) {
std::string concrete_mount_point = GetSaveDataPath(mount_point, Kernel::g_program_id);
std::string concrete_mount_point = GetSaveDataPath(mount_point, Kernel::g_current_process->program_id);
if (!FileUtil::Exists(concrete_mount_point)) {
// When a SaveData archive is created for the first time, it is not yet formatted
// and the save file/directory structure expected by the game has not yet been initialized.
@ -51,7 +52,7 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SaveData::Open(const P
}
ResultCode ArchiveFactory_SaveData::Format(const Path& path) {
std::string concrete_mount_point = GetSaveDataPath(mount_point, Kernel::g_program_id);
std::string concrete_mount_point = GetSaveDataPath(mount_point, Kernel::g_current_process->program_id);
FileUtil::DeleteDirRecursively(concrete_mount_point);
FileUtil::CreateFullPath(concrete_mount_point);
return RESULT_SUCCESS;