core: fix initialization in single core, sync GPU mode

This commit is contained in:
Liam 2022-06-16 23:42:39 -04:00
parent a33e7c13fa
commit a6371fb69d
4 changed files with 13 additions and 0 deletions

View file

@ -21,6 +21,7 @@
#include "common/string_util.h"
#include "common/telemetry.h"
#include "core/core.h"
#include "core/cpu_manager.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/vfs_real.h"
@ -216,6 +217,7 @@ int main(int argc, char** argv) {
// Core is loaded, start the GPU (makes the GPU contexts current to this thread)
system.GPU().Start();
system.GetCpuManager().OnGpuReady();
if (Settings::values.use_disk_shader_cache.GetValue()) {
system.Renderer().ReadRasterizer()->LoadDiskResources(