Merge pull request #9492 from german77/joycon_release
Input_common: Implement custom joycon driver v2
This commit is contained in:
commit
a68af583ea
58 changed files with 5824 additions and 420 deletions
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@ -72,11 +72,11 @@ std::size_t Camera::getImageHeight() const {
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}
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}
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Common::Input::CameraError Camera::SetCameraFormat(
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Common::Input::DriverResult Camera::SetCameraFormat(
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[[maybe_unused]] const PadIdentifier& identifier_,
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const Common::Input::CameraFormat camera_format) {
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status.format = camera_format;
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return Common::Input::CameraError::None;
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return Common::Input::DriverResult::Success;
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}
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} // namespace InputCommon
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@ -22,8 +22,8 @@ public:
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std::size_t getImageWidth() const;
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std::size_t getImageHeight() const;
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Common::Input::CameraError SetCameraFormat(const PadIdentifier& identifier_,
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Common::Input::CameraFormat camera_format) override;
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Common::Input::DriverResult SetCameraFormat(const PadIdentifier& identifier_,
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Common::Input::CameraFormat camera_format) override;
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private:
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Common::Input::CameraStatus status{};
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@ -324,7 +324,7 @@ bool GCAdapter::GetGCEndpoint(libusb_device* device) {
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return true;
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}
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Common::Input::VibrationError GCAdapter::SetVibration(
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Common::Input::DriverResult GCAdapter::SetVibration(
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const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) {
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const auto mean_amplitude = (vibration.low_amplitude + vibration.high_amplitude) * 0.5f;
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const auto processed_amplitude =
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@ -333,9 +333,9 @@ Common::Input::VibrationError GCAdapter::SetVibration(
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pads[identifier.port].rumble_amplitude = processed_amplitude;
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if (!rumble_enabled) {
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return Common::Input::VibrationError::Disabled;
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return Common::Input::DriverResult::Disabled;
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}
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return Common::Input::VibrationError::None;
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return Common::Input::DriverResult::Success;
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}
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bool GCAdapter::IsVibrationEnabled([[maybe_unused]] const PadIdentifier& identifier) {
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@ -25,7 +25,7 @@ public:
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explicit GCAdapter(std::string input_engine_);
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~GCAdapter() override;
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Common::Input::VibrationError SetVibration(
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Common::Input::DriverResult SetVibration(
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const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override;
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bool IsVibrationEnabled(const PadIdentifier& identifier) override;
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677
src/input_common/drivers/joycon.cpp
Normal file
677
src/input_common/drivers/joycon.cpp
Normal file
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@ -0,0 +1,677 @@
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <fmt/format.h>
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#include "common/param_package.h"
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#include "common/settings.h"
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#include "common/thread.h"
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#include "input_common/drivers/joycon.h"
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#include "input_common/helpers/joycon_driver.h"
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#include "input_common/helpers/joycon_protocol/joycon_types.h"
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namespace InputCommon {
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Joycons::Joycons(const std::string& input_engine_) : InputEngine(input_engine_) {
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// Avoid conflicting with SDL driver
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if (!Settings::values.enable_joycon_driver) {
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return;
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}
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LOG_INFO(Input, "Joycon driver Initialization started");
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const int init_res = SDL_hid_init();
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if (init_res == 0) {
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Setup();
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} else {
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LOG_ERROR(Input, "Hidapi could not be initialized. failed with error = {}", init_res);
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}
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}
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Joycons::~Joycons() {
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Reset();
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}
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void Joycons::Reset() {
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scan_thread = {};
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for (const auto& device : left_joycons) {
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if (!device) {
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continue;
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}
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device->Stop();
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}
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for (const auto& device : right_joycons) {
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if (!device) {
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continue;
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}
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device->Stop();
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}
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SDL_hid_exit();
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}
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void Joycons::Setup() {
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u32 port = 0;
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PreSetController(GetIdentifier(0, Joycon::ControllerType::None));
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for (auto& device : left_joycons) {
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PreSetController(GetIdentifier(port, Joycon::ControllerType::Left));
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device = std::make_shared<Joycon::JoyconDriver>(port++);
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}
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port = 0;
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for (auto& device : right_joycons) {
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PreSetController(GetIdentifier(port, Joycon::ControllerType::Right));
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device = std::make_shared<Joycon::JoyconDriver>(port++);
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}
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scan_thread = std::jthread([this](std::stop_token stop_token) { ScanThread(stop_token); });
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}
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void Joycons::ScanThread(std::stop_token stop_token) {
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constexpr u16 nintendo_vendor_id = 0x057e;
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Common::SetCurrentThreadName("JoyconScanThread");
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while (!stop_token.stop_requested()) {
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SDL_hid_device_info* devs = SDL_hid_enumerate(nintendo_vendor_id, 0x0);
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SDL_hid_device_info* cur_dev = devs;
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while (cur_dev) {
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if (IsDeviceNew(cur_dev)) {
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LOG_DEBUG(Input, "Device Found,type : {:04X} {:04X}", cur_dev->vendor_id,
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cur_dev->product_id);
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RegisterNewDevice(cur_dev);
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}
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cur_dev = cur_dev->next;
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}
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SDL_hid_free_enumeration(devs);
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std::this_thread::sleep_for(std::chrono::seconds(5));
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}
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}
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bool Joycons::IsDeviceNew(SDL_hid_device_info* device_info) const {
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Joycon::ControllerType type{};
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Joycon::SerialNumber serial_number{};
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const auto result = Joycon::JoyconDriver::GetDeviceType(device_info, type);
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if (result != Joycon::DriverResult::Success) {
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return false;
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}
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const auto result2 = Joycon::JoyconDriver::GetSerialNumber(device_info, serial_number);
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if (result2 != Joycon::DriverResult::Success) {
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return false;
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}
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auto is_handle_identical = [serial_number](std::shared_ptr<Joycon::JoyconDriver> device) {
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if (!device) {
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return false;
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}
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if (!device->IsConnected()) {
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return false;
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}
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if (device->GetHandleSerialNumber() != serial_number) {
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return false;
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}
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return true;
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};
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// Check if device already exist
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switch (type) {
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case Joycon::ControllerType::Left:
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for (const auto& device : left_joycons) {
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if (is_handle_identical(device)) {
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return false;
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}
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}
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break;
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case Joycon::ControllerType::Right:
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for (const auto& device : right_joycons) {
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if (is_handle_identical(device)) {
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return false;
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}
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}
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break;
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default:
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return false;
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}
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return true;
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}
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void Joycons::RegisterNewDevice(SDL_hid_device_info* device_info) {
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Joycon::ControllerType type{};
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auto result = Joycon::JoyconDriver::GetDeviceType(device_info, type);
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auto handle = GetNextFreeHandle(type);
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if (handle == nullptr) {
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LOG_WARNING(Input, "No free handles available");
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return;
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}
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if (result == Joycon::DriverResult::Success) {
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result = handle->RequestDeviceAccess(device_info);
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}
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if (result == Joycon::DriverResult::Success) {
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LOG_WARNING(Input, "Initialize device");
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const std::size_t port = handle->GetDevicePort();
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const Joycon::JoyconCallbacks callbacks{
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.on_battery_data = {[this, port, type](Joycon::Battery value) {
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OnBatteryUpdate(port, type, value);
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}},
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.on_color_data = {[this, port, type](Joycon::Color value) {
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OnColorUpdate(port, type, value);
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}},
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.on_button_data = {[this, port, type](int id, bool value) {
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OnButtonUpdate(port, type, id, value);
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}},
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.on_stick_data = {[this, port, type](int id, f32 value) {
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OnStickUpdate(port, type, id, value);
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}},
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.on_motion_data = {[this, port, type](int id, const Joycon::MotionData& value) {
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OnMotionUpdate(port, type, id, value);
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}},
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.on_ring_data = {[this](f32 ring_data) { OnRingConUpdate(ring_data); }},
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.on_amiibo_data = {[this, port](const std::vector<u8>& amiibo_data) {
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OnAmiiboUpdate(port, amiibo_data);
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}},
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.on_camera_data = {[this, port](const std::vector<u8>& camera_data,
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Joycon::IrsResolution format) {
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OnCameraUpdate(port, camera_data, format);
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}},
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};
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handle->InitializeDevice();
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handle->SetCallbacks(callbacks);
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}
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}
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std::shared_ptr<Joycon::JoyconDriver> Joycons::GetNextFreeHandle(
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Joycon::ControllerType type) const {
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if (type == Joycon::ControllerType::Left) {
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const auto unconnected_device =
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std::ranges::find_if(left_joycons, [](auto& device) { return !device->IsConnected(); });
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if (unconnected_device != left_joycons.end()) {
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return *unconnected_device;
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}
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}
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if (type == Joycon::ControllerType::Right) {
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const auto unconnected_device = std::ranges::find_if(
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right_joycons, [](auto& device) { return !device->IsConnected(); });
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if (unconnected_device != right_joycons.end()) {
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return *unconnected_device;
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}
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}
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return nullptr;
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}
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bool Joycons::IsVibrationEnabled(const PadIdentifier& identifier) {
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const auto handle = GetHandle(identifier);
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if (handle == nullptr) {
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return false;
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}
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return handle->IsVibrationEnabled();
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}
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Common::Input::DriverResult Joycons::SetVibration(const PadIdentifier& identifier,
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const Common::Input::VibrationStatus& vibration) {
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const Joycon::VibrationValue native_vibration{
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.low_amplitude = vibration.low_amplitude,
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.low_frequency = vibration.low_frequency,
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.high_amplitude = vibration.high_amplitude,
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.high_frequency = vibration.high_frequency,
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};
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auto handle = GetHandle(identifier);
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if (handle == nullptr) {
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return Common::Input::DriverResult::InvalidHandle;
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}
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handle->SetVibration(native_vibration);
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return Common::Input::DriverResult::Success;
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}
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Common::Input::DriverResult Joycons::SetLeds(const PadIdentifier& identifier,
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const Common::Input::LedStatus& led_status) {
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auto handle = GetHandle(identifier);
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if (handle == nullptr) {
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return Common::Input::DriverResult::InvalidHandle;
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}
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int led_config = led_status.led_1 ? 1 : 0;
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led_config += led_status.led_2 ? 2 : 0;
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led_config += led_status.led_3 ? 4 : 0;
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led_config += led_status.led_4 ? 8 : 0;
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return static_cast<Common::Input::DriverResult>(
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handle->SetLedConfig(static_cast<u8>(led_config)));
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}
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Common::Input::DriverResult Joycons::SetCameraFormat(const PadIdentifier& identifier,
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Common::Input::CameraFormat camera_format) {
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auto handle = GetHandle(identifier);
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if (handle == nullptr) {
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return Common::Input::DriverResult::InvalidHandle;
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}
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return static_cast<Common::Input::DriverResult>(handle->SetIrsConfig(
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Joycon::IrsMode::ImageTransfer, static_cast<Joycon::IrsResolution>(camera_format)));
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};
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Common::Input::NfcState Joycons::SupportsNfc(const PadIdentifier& identifier_) const {
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return Common::Input::NfcState::Success;
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};
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Common::Input::NfcState Joycons::WriteNfcData(const PadIdentifier& identifier_,
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const std::vector<u8>& data) {
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return Common::Input::NfcState::NotSupported;
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};
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Common::Input::DriverResult Joycons::SetPollingMode(const PadIdentifier& identifier,
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const Common::Input::PollingMode polling_mode) {
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auto handle = GetHandle(identifier);
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if (handle == nullptr) {
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LOG_ERROR(Input, "Invalid handle {}", identifier.port);
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return Common::Input::DriverResult::InvalidHandle;
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}
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switch (polling_mode) {
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case Common::Input::PollingMode::Active:
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return static_cast<Common::Input::DriverResult>(handle->SetActiveMode());
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case Common::Input::PollingMode::Pasive:
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return static_cast<Common::Input::DriverResult>(handle->SetPasiveMode());
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case Common::Input::PollingMode::IR:
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return static_cast<Common::Input::DriverResult>(handle->SetIrMode());
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case Common::Input::PollingMode::NFC:
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return static_cast<Common::Input::DriverResult>(handle->SetNfcMode());
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case Common::Input::PollingMode::Ring:
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return static_cast<Common::Input::DriverResult>(handle->SetRingConMode());
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default:
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return Common::Input::DriverResult::NotSupported;
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}
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}
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void Joycons::OnBatteryUpdate(std::size_t port, Joycon::ControllerType type,
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Joycon::Battery value) {
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const auto identifier = GetIdentifier(port, type);
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if (value.charging != 0) {
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SetBattery(identifier, Common::Input::BatteryLevel::Charging);
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return;
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}
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Common::Input::BatteryLevel battery{};
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switch (value.status) {
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case 0:
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battery = Common::Input::BatteryLevel::Empty;
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break;
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case 1:
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battery = Common::Input::BatteryLevel::Critical;
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break;
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case 2:
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battery = Common::Input::BatteryLevel::Low;
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break;
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case 3:
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battery = Common::Input::BatteryLevel::Medium;
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break;
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case 4:
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default:
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battery = Common::Input::BatteryLevel::Full;
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break;
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}
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SetBattery(identifier, battery);
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}
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void Joycons::OnColorUpdate(std::size_t port, Joycon::ControllerType type,
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const Joycon::Color& value) {
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const auto identifier = GetIdentifier(port, type);
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Common::Input::BodyColorStatus color{
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.body = value.body,
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.buttons = value.buttons,
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.left_grip = value.left_grip,
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.right_grip = value.right_grip,
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};
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SetColor(identifier, color);
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}
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void Joycons::OnButtonUpdate(std::size_t port, Joycon::ControllerType type, int id, bool value) {
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const auto identifier = GetIdentifier(port, type);
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SetButton(identifier, id, value);
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}
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void Joycons::OnStickUpdate(std::size_t port, Joycon::ControllerType type, int id, f32 value) {
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const auto identifier = GetIdentifier(port, type);
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SetAxis(identifier, id, value);
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}
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void Joycons::OnMotionUpdate(std::size_t port, Joycon::ControllerType type, int id,
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const Joycon::MotionData& value) {
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const auto identifier = GetIdentifier(port, type);
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BasicMotion motion_data{
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.gyro_x = value.gyro_x,
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.gyro_y = value.gyro_y,
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.gyro_z = value.gyro_z,
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.accel_x = value.accel_x,
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.accel_y = value.accel_y,
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.accel_z = value.accel_z,
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.delta_timestamp = 15000,
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};
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SetMotion(identifier, id, motion_data);
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}
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void Joycons::OnRingConUpdate(f32 ring_data) {
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// To simplify ring detection it will always be mapped to an empty identifier for all
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// controllers
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constexpr PadIdentifier identifier = {
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.guid = Common::UUID{},
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.port = 0,
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.pad = 0,
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};
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SetAxis(identifier, 100, ring_data);
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}
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void Joycons::OnAmiiboUpdate(std::size_t port, const std::vector<u8>& amiibo_data) {
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const auto identifier = GetIdentifier(port, Joycon::ControllerType::Right);
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const auto nfc_state = amiibo_data.empty() ? Common::Input::NfcState::AmiiboRemoved
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: Common::Input::NfcState::NewAmiibo;
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SetNfc(identifier, {nfc_state, amiibo_data});
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}
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void Joycons::OnCameraUpdate(std::size_t port, const std::vector<u8>& camera_data,
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Joycon::IrsResolution format) {
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const auto identifier = GetIdentifier(port, Joycon::ControllerType::Right);
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SetCamera(identifier, {static_cast<Common::Input::CameraFormat>(format), camera_data});
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}
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std::shared_ptr<Joycon::JoyconDriver> Joycons::GetHandle(PadIdentifier identifier) const {
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auto is_handle_active = [&](std::shared_ptr<Joycon::JoyconDriver> device) {
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if (!device) {
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return false;
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}
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if (!device->IsConnected()) {
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return false;
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}
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if (device->GetDevicePort() == identifier.port) {
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return true;
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}
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return false;
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};
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const auto type = static_cast<Joycon::ControllerType>(identifier.pad);
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if (type == Joycon::ControllerType::Left) {
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const auto matching_device = std::ranges::find_if(
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left_joycons, [is_handle_active](auto& device) { return is_handle_active(device); });
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||||
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||||
if (matching_device != left_joycons.end()) {
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return *matching_device;
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}
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||||
}
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||||
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||||
if (type == Joycon::ControllerType::Right) {
|
||||
const auto matching_device = std::ranges::find_if(
|
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right_joycons, [is_handle_active](auto& device) { return is_handle_active(device); });
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||||
|
||||
if (matching_device != right_joycons.end()) {
|
||||
return *matching_device;
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
PadIdentifier Joycons::GetIdentifier(std::size_t port, Joycon::ControllerType type) const {
|
||||
const std::array<u8, 16> guid{0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, static_cast<u8>(type)};
|
||||
return {
|
||||
.guid = Common::UUID{guid},
|
||||
.port = port,
|
||||
.pad = static_cast<std::size_t>(type),
|
||||
};
|
||||
}
|
||||
|
||||
Common::ParamPackage Joycons::GetParamPackage(std::size_t port, Joycon::ControllerType type) const {
|
||||
const auto identifier = GetIdentifier(port, type);
|
||||
return {
|
||||
{"engine", GetEngineName()},
|
||||
{"guid", identifier.guid.RawString()},
|
||||
{"port", std::to_string(identifier.port)},
|
||||
{"pad", std::to_string(identifier.pad)},
|
||||
};
|
||||
}
|
||||
|
||||
std::vector<Common::ParamPackage> Joycons::GetInputDevices() const {
|
||||
std::vector<Common::ParamPackage> devices{};
|
||||
|
||||
auto add_entry = [&](std::shared_ptr<Joycon::JoyconDriver> device) {
|
||||
if (!device) {
|
||||
return;
|
||||
}
|
||||
if (!device->IsConnected()) {
|
||||
return;
|
||||
}
|
||||
auto param = GetParamPackage(device->GetDevicePort(), device->GetHandleDeviceType());
|
||||
std::string name = fmt::format("{} {}", JoyconName(device->GetHandleDeviceType()),
|
||||
device->GetDevicePort() + 1);
|
||||
param.Set("display", std::move(name));
|
||||
devices.emplace_back(param);
|
||||
};
|
||||
|
||||
for (const auto& controller : left_joycons) {
|
||||
add_entry(controller);
|
||||
}
|
||||
for (const auto& controller : right_joycons) {
|
||||
add_entry(controller);
|
||||
}
|
||||
|
||||
// List dual joycon pairs
|
||||
for (std::size_t i = 0; i < MaxSupportedControllers; i++) {
|
||||
if (!left_joycons[i] || !right_joycons[i]) {
|
||||
continue;
|
||||
}
|
||||
if (!left_joycons[i]->IsConnected() || !right_joycons[i]->IsConnected()) {
|
||||
continue;
|
||||
}
|
||||
auto main_param = GetParamPackage(i, left_joycons[i]->GetHandleDeviceType());
|
||||
const auto second_param = GetParamPackage(i, right_joycons[i]->GetHandleDeviceType());
|
||||
const auto type = Joycon::ControllerType::Dual;
|
||||
std::string name = fmt::format("{} {}", JoyconName(type), i + 1);
|
||||
|
||||
main_param.Set("display", std::move(name));
|
||||
main_param.Set("guid2", second_param.Get("guid", ""));
|
||||
main_param.Set("pad", std::to_string(static_cast<size_t>(type)));
|
||||
devices.emplace_back(main_param);
|
||||
}
|
||||
|
||||
return devices;
|
||||
}
|
||||
|
||||
ButtonMapping Joycons::GetButtonMappingForDevice(const Common::ParamPackage& params) {
|
||||
static constexpr std::array<std::tuple<Settings::NativeButton::Values, Joycon::PadButton, bool>,
|
||||
18>
|
||||
switch_to_joycon_button = {
|
||||
std::tuple{Settings::NativeButton::A, Joycon::PadButton::A, true},
|
||||
{Settings::NativeButton::B, Joycon::PadButton::B, true},
|
||||
{Settings::NativeButton::X, Joycon::PadButton::X, true},
|
||||
{Settings::NativeButton::Y, Joycon::PadButton::Y, true},
|
||||
{Settings::NativeButton::DLeft, Joycon::PadButton::Left, false},
|
||||
{Settings::NativeButton::DUp, Joycon::PadButton::Up, false},
|
||||
{Settings::NativeButton::DRight, Joycon::PadButton::Right, false},
|
||||
{Settings::NativeButton::DDown, Joycon::PadButton::Down, false},
|
||||
{Settings::NativeButton::L, Joycon::PadButton::L, false},
|
||||
{Settings::NativeButton::R, Joycon::PadButton::R, true},
|
||||
{Settings::NativeButton::ZL, Joycon::PadButton::ZL, false},
|
||||
{Settings::NativeButton::ZR, Joycon::PadButton::ZR, true},
|
||||
{Settings::NativeButton::Plus, Joycon::PadButton::Plus, true},
|
||||
{Settings::NativeButton::Minus, Joycon::PadButton::Minus, false},
|
||||
{Settings::NativeButton::Home, Joycon::PadButton::Home, true},
|
||||
{Settings::NativeButton::Screenshot, Joycon::PadButton::Capture, false},
|
||||
{Settings::NativeButton::LStick, Joycon::PadButton::StickL, false},
|
||||
{Settings::NativeButton::RStick, Joycon::PadButton::StickR, true},
|
||||
};
|
||||
|
||||
if (!params.Has("port")) {
|
||||
return {};
|
||||
}
|
||||
|
||||
ButtonMapping mapping{};
|
||||
for (const auto& [switch_button, joycon_button, side] : switch_to_joycon_button) {
|
||||
const std::size_t port = static_cast<std::size_t>(params.Get("port", 0));
|
||||
auto pad = static_cast<Joycon::ControllerType>(params.Get("pad", 0));
|
||||
if (pad == Joycon::ControllerType::Dual) {
|
||||
pad = side ? Joycon::ControllerType::Right : Joycon::ControllerType::Left;
|
||||
}
|
||||
|
||||
Common::ParamPackage button_params = GetParamPackage(port, pad);
|
||||
button_params.Set("button", static_cast<int>(joycon_button));
|
||||
mapping.insert_or_assign(switch_button, std::move(button_params));
|
||||
}
|
||||
|
||||
// Map SL and SR buttons for left joycons
|
||||
if (params.Get("pad", 0) == static_cast<int>(Joycon::ControllerType::Left)) {
|
||||
const std::size_t port = static_cast<std::size_t>(params.Get("port", 0));
|
||||
Common::ParamPackage button_params = GetParamPackage(port, Joycon::ControllerType::Left);
|
||||
|
||||
Common::ParamPackage sl_button_params = button_params;
|
||||
Common::ParamPackage sr_button_params = button_params;
|
||||
sl_button_params.Set("button", static_cast<int>(Joycon::PadButton::LeftSL));
|
||||
sr_button_params.Set("button", static_cast<int>(Joycon::PadButton::LeftSR));
|
||||
mapping.insert_or_assign(Settings::NativeButton::SL, std::move(sl_button_params));
|
||||
mapping.insert_or_assign(Settings::NativeButton::SR, std::move(sr_button_params));
|
||||
}
|
||||
|
||||
// Map SL and SR buttons for right joycons
|
||||
if (params.Get("pad", 0) == static_cast<int>(Joycon::ControllerType::Right)) {
|
||||
const std::size_t port = static_cast<std::size_t>(params.Get("port", 0));
|
||||
Common::ParamPackage button_params = GetParamPackage(port, Joycon::ControllerType::Right);
|
||||
|
||||
Common::ParamPackage sl_button_params = button_params;
|
||||
Common::ParamPackage sr_button_params = button_params;
|
||||
sl_button_params.Set("button", static_cast<int>(Joycon::PadButton::RightSL));
|
||||
sr_button_params.Set("button", static_cast<int>(Joycon::PadButton::RightSR));
|
||||
mapping.insert_or_assign(Settings::NativeButton::SL, std::move(sl_button_params));
|
||||
mapping.insert_or_assign(Settings::NativeButton::SR, std::move(sr_button_params));
|
||||
}
|
||||
|
||||
return mapping;
|
||||
}
|
||||
|
||||
AnalogMapping Joycons::GetAnalogMappingForDevice(const Common::ParamPackage& params) {
|
||||
if (!params.Has("port")) {
|
||||
return {};
|
||||
}
|
||||
|
||||
const std::size_t port = static_cast<std::size_t>(params.Get("port", 0));
|
||||
auto pad_left = static_cast<Joycon::ControllerType>(params.Get("pad", 0));
|
||||
auto pad_right = pad_left;
|
||||
if (pad_left == Joycon::ControllerType::Dual) {
|
||||
pad_left = Joycon::ControllerType::Left;
|
||||
pad_right = Joycon::ControllerType::Right;
|
||||
}
|
||||
|
||||
AnalogMapping mapping = {};
|
||||
Common::ParamPackage left_analog_params = GetParamPackage(port, pad_left);
|
||||
left_analog_params.Set("axis_x", static_cast<int>(Joycon::PadAxes::LeftStickX));
|
||||
left_analog_params.Set("axis_y", static_cast<int>(Joycon::PadAxes::LeftStickY));
|
||||
mapping.insert_or_assign(Settings::NativeAnalog::LStick, std::move(left_analog_params));
|
||||
Common::ParamPackage right_analog_params = GetParamPackage(port, pad_right);
|
||||
right_analog_params.Set("axis_x", static_cast<int>(Joycon::PadAxes::RightStickX));
|
||||
right_analog_params.Set("axis_y", static_cast<int>(Joycon::PadAxes::RightStickY));
|
||||
mapping.insert_or_assign(Settings::NativeAnalog::RStick, std::move(right_analog_params));
|
||||
return mapping;
|
||||
}
|
||||
|
||||
MotionMapping Joycons::GetMotionMappingForDevice(const Common::ParamPackage& params) {
|
||||
if (!params.Has("port")) {
|
||||
return {};
|
||||
}
|
||||
|
||||
const std::size_t port = static_cast<std::size_t>(params.Get("port", 0));
|
||||
auto pad_left = static_cast<Joycon::ControllerType>(params.Get("pad", 0));
|
||||
auto pad_right = pad_left;
|
||||
if (pad_left == Joycon::ControllerType::Dual) {
|
||||
pad_left = Joycon::ControllerType::Left;
|
||||
pad_right = Joycon::ControllerType::Right;
|
||||
}
|
||||
|
||||
MotionMapping mapping = {};
|
||||
Common::ParamPackage left_motion_params = GetParamPackage(port, pad_left);
|
||||
left_motion_params.Set("motion", 0);
|
||||
mapping.insert_or_assign(Settings::NativeMotion::MotionLeft, std::move(left_motion_params));
|
||||
Common::ParamPackage right_Motion_params = GetParamPackage(port, pad_right);
|
||||
right_Motion_params.Set("motion", 1);
|
||||
mapping.insert_or_assign(Settings::NativeMotion::MotionRight, std::move(right_Motion_params));
|
||||
return mapping;
|
||||
}
|
||||
|
||||
Common::Input::ButtonNames Joycons::GetUIButtonName(const Common::ParamPackage& params) const {
|
||||
const auto button = static_cast<Joycon::PadButton>(params.Get("button", 0));
|
||||
switch (button) {
|
||||
case Joycon::PadButton::Left:
|
||||
return Common::Input::ButtonNames::ButtonLeft;
|
||||
case Joycon::PadButton::Right:
|
||||
return Common::Input::ButtonNames::ButtonRight;
|
||||
case Joycon::PadButton::Down:
|
||||
return Common::Input::ButtonNames::ButtonDown;
|
||||
case Joycon::PadButton::Up:
|
||||
return Common::Input::ButtonNames::ButtonUp;
|
||||
case Joycon::PadButton::LeftSL:
|
||||
case Joycon::PadButton::RightSL:
|
||||
return Common::Input::ButtonNames::TriggerSL;
|
||||
case Joycon::PadButton::LeftSR:
|
||||
case Joycon::PadButton::RightSR:
|
||||
return Common::Input::ButtonNames::TriggerSR;
|
||||
case Joycon::PadButton::L:
|
||||
return Common::Input::ButtonNames::TriggerL;
|
||||
case Joycon::PadButton::R:
|
||||
return Common::Input::ButtonNames::TriggerR;
|
||||
case Joycon::PadButton::ZL:
|
||||
return Common::Input::ButtonNames::TriggerZL;
|
||||
case Joycon::PadButton::ZR:
|
||||
return Common::Input::ButtonNames::TriggerZR;
|
||||
case Joycon::PadButton::A:
|
||||
return Common::Input::ButtonNames::ButtonA;
|
||||
case Joycon::PadButton::B:
|
||||
return Common::Input::ButtonNames::ButtonB;
|
||||
case Joycon::PadButton::X:
|
||||
return Common::Input::ButtonNames::ButtonX;
|
||||
case Joycon::PadButton::Y:
|
||||
return Common::Input::ButtonNames::ButtonY;
|
||||
case Joycon::PadButton::Plus:
|
||||
return Common::Input::ButtonNames::ButtonPlus;
|
||||
case Joycon::PadButton::Minus:
|
||||
return Common::Input::ButtonNames::ButtonMinus;
|
||||
case Joycon::PadButton::Home:
|
||||
return Common::Input::ButtonNames::ButtonHome;
|
||||
case Joycon::PadButton::Capture:
|
||||
return Common::Input::ButtonNames::ButtonCapture;
|
||||
case Joycon::PadButton::StickL:
|
||||
return Common::Input::ButtonNames::ButtonStickL;
|
||||
case Joycon::PadButton::StickR:
|
||||
return Common::Input::ButtonNames::ButtonStickR;
|
||||
default:
|
||||
return Common::Input::ButtonNames::Undefined;
|
||||
}
|
||||
}
|
||||
|
||||
Common::Input::ButtonNames Joycons::GetUIName(const Common::ParamPackage& params) const {
|
||||
if (params.Has("button")) {
|
||||
return GetUIButtonName(params);
|
||||
}
|
||||
if (params.Has("axis")) {
|
||||
return Common::Input::ButtonNames::Value;
|
||||
}
|
||||
if (params.Has("motion")) {
|
||||
return Common::Input::ButtonNames::Engine;
|
||||
}
|
||||
|
||||
return Common::Input::ButtonNames::Invalid;
|
||||
}
|
||||
|
||||
std::string Joycons::JoyconName(Joycon::ControllerType type) const {
|
||||
switch (type) {
|
||||
case Joycon::ControllerType::Left:
|
||||
return "Left Joycon";
|
||||
case Joycon::ControllerType::Right:
|
||||
return "Right Joycon";
|
||||
case Joycon::ControllerType::Pro:
|
||||
return "Pro Controller";
|
||||
case Joycon::ControllerType::Grip:
|
||||
return "Grip Controller";
|
||||
case Joycon::ControllerType::Dual:
|
||||
return "Dual Joycon";
|
||||
default:
|
||||
return "Unknown Joycon";
|
||||
}
|
||||
}
|
||||
} // namespace InputCommon
|
111
src/input_common/drivers/joycon.h
Normal file
111
src/input_common/drivers/joycon.h
Normal file
|
@ -0,0 +1,111 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <span>
|
||||
#include <thread>
|
||||
#include <SDL_hidapi.h>
|
||||
|
||||
#include "input_common/input_engine.h"
|
||||
|
||||
namespace InputCommon::Joycon {
|
||||
using SerialNumber = std::array<u8, 15>;
|
||||
struct Battery;
|
||||
struct Color;
|
||||
struct MotionData;
|
||||
enum class ControllerType;
|
||||
enum class DriverResult;
|
||||
enum class IrsResolution;
|
||||
class JoyconDriver;
|
||||
} // namespace InputCommon::Joycon
|
||||
|
||||
namespace InputCommon {
|
||||
|
||||
class Joycons final : public InputCommon::InputEngine {
|
||||
public:
|
||||
explicit Joycons(const std::string& input_engine_);
|
||||
|
||||
~Joycons();
|
||||
|
||||
bool IsVibrationEnabled(const PadIdentifier& identifier) override;
|
||||
Common::Input::DriverResult SetVibration(
|
||||
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override;
|
||||
|
||||
Common::Input::DriverResult SetLeds(const PadIdentifier& identifier,
|
||||
const Common::Input::LedStatus& led_status) override;
|
||||
|
||||
Common::Input::DriverResult SetCameraFormat(const PadIdentifier& identifier,
|
||||
Common::Input::CameraFormat camera_format) override;
|
||||
|
||||
Common::Input::NfcState SupportsNfc(const PadIdentifier& identifier_) const override;
|
||||
Common::Input::NfcState WriteNfcData(const PadIdentifier& identifier_,
|
||||
const std::vector<u8>& data) override;
|
||||
|
||||
Common::Input::DriverResult SetPollingMode(
|
||||
const PadIdentifier& identifier, const Common::Input::PollingMode polling_mode) override;
|
||||
|
||||
/// Used for automapping features
|
||||
std::vector<Common::ParamPackage> GetInputDevices() const override;
|
||||
ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) override;
|
||||
AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) override;
|
||||
MotionMapping GetMotionMappingForDevice(const Common::ParamPackage& params) override;
|
||||
Common::Input::ButtonNames GetUIName(const Common::ParamPackage& params) const override;
|
||||
|
||||
private:
|
||||
static constexpr std::size_t MaxSupportedControllers = 8;
|
||||
|
||||
/// For shutting down, clear all data, join all threads, release usb devices
|
||||
void Reset();
|
||||
|
||||
/// Registers controllers, clears all data and starts the scan thread
|
||||
void Setup();
|
||||
|
||||
/// Actively searchs for new devices
|
||||
void ScanThread(std::stop_token stop_token);
|
||||
|
||||
/// Returns true if device is valid and not registered
|
||||
bool IsDeviceNew(SDL_hid_device_info* device_info) const;
|
||||
|
||||
/// Tries to connect to the new device
|
||||
void RegisterNewDevice(SDL_hid_device_info* device_info);
|
||||
|
||||
/// Returns the next free handle
|
||||
std::shared_ptr<Joycon::JoyconDriver> GetNextFreeHandle(Joycon::ControllerType type) const;
|
||||
|
||||
void OnBatteryUpdate(std::size_t port, Joycon::ControllerType type, Joycon::Battery value);
|
||||
void OnColorUpdate(std::size_t port, Joycon::ControllerType type, const Joycon::Color& value);
|
||||
void OnButtonUpdate(std::size_t port, Joycon::ControllerType type, int id, bool value);
|
||||
void OnStickUpdate(std::size_t port, Joycon::ControllerType type, int id, f32 value);
|
||||
void OnMotionUpdate(std::size_t port, Joycon::ControllerType type, int id,
|
||||
const Joycon::MotionData& value);
|
||||
void OnRingConUpdate(f32 ring_data);
|
||||
void OnAmiiboUpdate(std::size_t port, const std::vector<u8>& amiibo_data);
|
||||
void OnCameraUpdate(std::size_t port, const std::vector<u8>& camera_data,
|
||||
Joycon::IrsResolution format);
|
||||
|
||||
/// Returns a JoyconHandle corresponding to a PadIdentifier
|
||||
std::shared_ptr<Joycon::JoyconDriver> GetHandle(PadIdentifier identifier) const;
|
||||
|
||||
/// Returns a PadIdentifier corresponding to the port number and joycon type
|
||||
PadIdentifier GetIdentifier(std::size_t port, Joycon::ControllerType type) const;
|
||||
|
||||
/// Returns a ParamPackage corresponding to the port number and joycon type
|
||||
Common::ParamPackage GetParamPackage(std::size_t port, Joycon::ControllerType type) const;
|
||||
|
||||
std::string JoyconName(std::size_t port) const;
|
||||
|
||||
Common::Input::ButtonNames GetUIButtonName(const Common::ParamPackage& params) const;
|
||||
|
||||
/// Returns the name of the device in text format
|
||||
std::string JoyconName(Joycon::ControllerType type) const;
|
||||
|
||||
std::jthread scan_thread;
|
||||
|
||||
// Joycon types are split by type to ease supporting dualjoycon configurations
|
||||
std::array<std::shared_ptr<Joycon::JoyconDriver>, MaxSupportedControllers> left_joycons{};
|
||||
std::array<std::shared_ptr<Joycon::JoyconDriver>, MaxSupportedControllers> right_joycons{};
|
||||
};
|
||||
|
||||
} // namespace InputCommon
|
|
@ -334,6 +334,15 @@ void SDLDriver::InitJoystick(int joystick_index) {
|
|||
|
||||
const auto guid = GetGUID(sdl_joystick);
|
||||
|
||||
if (Settings::values.enable_joycon_driver) {
|
||||
if (guid.uuid[5] == 0x05 && guid.uuid[4] == 0x7e &&
|
||||
(guid.uuid[8] == 0x06 || guid.uuid[8] == 0x07)) {
|
||||
LOG_WARNING(Input, "Preferring joycon driver for device index {}", joystick_index);
|
||||
SDL_JoystickClose(sdl_joystick);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
std::scoped_lock lock{joystick_map_mutex};
|
||||
if (joystick_map.find(guid) == joystick_map.end()) {
|
||||
auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_gamecontroller);
|
||||
|
@ -456,9 +465,13 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en
|
|||
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1");
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1");
|
||||
|
||||
// Use hidapi driver for joycons. This will allow joycons to be detected as a GameController and
|
||||
// not a generic one
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1");
|
||||
// Disable hidapi drivers for switch controllers when the custom joycon driver is enabled
|
||||
if (Settings::values.enable_joycon_driver) {
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "0");
|
||||
} else {
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1");
|
||||
}
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH, "1");
|
||||
|
||||
// Disable hidapi driver for xbox. Already default on Windows, this causes conflict with native
|
||||
// driver on Linux.
|
||||
|
@ -548,7 +561,7 @@ std::vector<Common::ParamPackage> SDLDriver::GetInputDevices() const {
|
|||
return devices;
|
||||
}
|
||||
|
||||
Common::Input::VibrationError SDLDriver::SetVibration(
|
||||
Common::Input::DriverResult SDLDriver::SetVibration(
|
||||
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) {
|
||||
const auto joystick =
|
||||
GetSDLJoystickByGUID(identifier.guid.RawString(), static_cast<int>(identifier.port));
|
||||
|
@ -582,7 +595,7 @@ Common::Input::VibrationError SDLDriver::SetVibration(
|
|||
.vibration = new_vibration,
|
||||
});
|
||||
|
||||
return Common::Input::VibrationError::None;
|
||||
return Common::Input::DriverResult::Success;
|
||||
}
|
||||
|
||||
bool SDLDriver::IsVibrationEnabled(const PadIdentifier& identifier) {
|
||||
|
|
|
@ -63,7 +63,7 @@ public:
|
|||
|
||||
bool IsStickInverted(const Common::ParamPackage& params) override;
|
||||
|
||||
Common::Input::VibrationError SetVibration(
|
||||
Common::Input::DriverResult SetVibration(
|
||||
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override;
|
||||
|
||||
bool IsVibrationEnabled(const PadIdentifier& identifier) override;
|
||||
|
|
|
@ -22,22 +22,23 @@ VirtualAmiibo::VirtualAmiibo(std::string input_engine_) : InputEngine(std::move(
|
|||
|
||||
VirtualAmiibo::~VirtualAmiibo() = default;
|
||||
|
||||
Common::Input::PollingError VirtualAmiibo::SetPollingMode(
|
||||
Common::Input::DriverResult VirtualAmiibo::SetPollingMode(
|
||||
[[maybe_unused]] const PadIdentifier& identifier_,
|
||||
const Common::Input::PollingMode polling_mode_) {
|
||||
polling_mode = polling_mode_;
|
||||
|
||||
if (polling_mode == Common::Input::PollingMode::NFC) {
|
||||
switch (polling_mode) {
|
||||
case Common::Input::PollingMode::NFC:
|
||||
if (state == State::Initialized) {
|
||||
state = State::WaitingForAmiibo;
|
||||
}
|
||||
} else {
|
||||
return Common::Input::DriverResult::Success;
|
||||
default:
|
||||
if (state == State::AmiiboIsOpen) {
|
||||
CloseAmiibo();
|
||||
}
|
||||
return Common::Input::DriverResult::NotSupported;
|
||||
}
|
||||
|
||||
return Common::Input::PollingError::None;
|
||||
}
|
||||
|
||||
Common::Input::NfcState VirtualAmiibo::SupportsNfc(
|
||||
|
|
|
@ -36,7 +36,7 @@ public:
|
|||
~VirtualAmiibo() override;
|
||||
|
||||
// Sets polling mode to a controller
|
||||
Common::Input::PollingError SetPollingMode(
|
||||
Common::Input::DriverResult SetPollingMode(
|
||||
const PadIdentifier& identifier_, const Common::Input::PollingMode polling_mode_) override;
|
||||
|
||||
Common::Input::NfcState SupportsNfc(const PadIdentifier& identifier_) const override;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue