shader: Add support for fp16 comparisons and misc fixes

This commit is contained in:
ReinUsesLisp 2021-03-21 00:42:56 -03:00 committed by ameerj
parent 27fb97377e
commit a77e764726
11 changed files with 56 additions and 14 deletions

View file

@ -895,15 +895,30 @@ U1 IREmitter::FPGreaterThanEqual(const F16F32F64& lhs, const F16F32F64& rhs, FpC
}
}
U1 IREmitter::FPIsNan(const F32& value) {
return Inst<U1>(Opcode::FPIsNan32, value);
U1 IREmitter::FPIsNan(const F16F32F64& value) {
switch (value.Type()) {
case Type::F16:
return Inst<U1>(Opcode::FPIsNan16, value);
case Type::F32:
return Inst<U1>(Opcode::FPIsNan32, value);
case Type::F64:
return Inst<U1>(Opcode::FPIsNan64, value);
default:
ThrowInvalidType(value.Type());
}
}
U1 IREmitter::FPOrdered(const F32& lhs, const F32& rhs) {
U1 IREmitter::FPOrdered(const F16F32F64& lhs, const F16F32F64& rhs) {
if (lhs.Type() != rhs.Type()) {
throw InvalidArgument("Mismatching types {} and {}", lhs.Type(), rhs.Type());
}
return LogicalAnd(LogicalNot(FPIsNan(lhs)), LogicalNot(FPIsNan(rhs)));
}
U1 IREmitter::FPUnordered(const F32& lhs, const F32& rhs) {
U1 IREmitter::FPUnordered(const F16F32F64& lhs, const F16F32F64& rhs) {
if (lhs.Type() != rhs.Type()) {
throw InvalidArgument("Mismatching types {} and {}", lhs.Type(), rhs.Type());
}
return LogicalOr(FPIsNan(lhs), FPIsNan(rhs));
}