shader: Add support for fp16 comparisons and misc fixes

This commit is contained in:
ReinUsesLisp 2021-03-21 00:42:56 -03:00 committed by ameerj
parent 27fb97377e
commit a77e764726
11 changed files with 56 additions and 14 deletions

View file

@ -236,7 +236,9 @@ OPCODE(FPOrdGreaterThanEqual64, U1, F64,
OPCODE(FPUnordGreaterThanEqual16, U1, F16, F16, )
OPCODE(FPUnordGreaterThanEqual32, U1, F32, F32, )
OPCODE(FPUnordGreaterThanEqual64, U1, F64, F64, )
OPCODE(FPIsNan16, U1, F16, )
OPCODE(FPIsNan32, U1, F32, )
OPCODE(FPIsNan64, U1, F64, )
// Integer operations
OPCODE(IAdd32, U32, U32, U32, )