core_timing: Make use of uintptr_t to represent user_data

Makes the interface future-proofed for supporting other platforms in the event we ever support platforms with differing pointer sizes. This way, we have a type in place that is always guaranteed to be able to represent a pointer exactly.
This commit is contained in:
Lioncash 2020-07-27 19:00:41 -04:00
parent 6b35317ff3
commit a7af349dae
15 changed files with 52 additions and 43 deletions

View file

@ -11,8 +11,8 @@
namespace Core::Hardware {
InterruptManager::InterruptManager(Core::System& system_in) : system(system_in) {
gpu_interrupt_event =
Core::Timing::CreateEvent("GPUInterrupt", [this](u64 message, std::chrono::nanoseconds) {
gpu_interrupt_event = Core::Timing::CreateEvent(
"GPUInterrupt", [this](std::uintptr_t message, std::chrono::nanoseconds) {
auto nvdrv = system.ServiceManager().GetService<Service::Nvidia::NVDRV>("nvdrv");
const u32 syncpt = static_cast<u32>(message >> 32);
const u32 value = static_cast<u32>(message);