core_timing: Make use of uintptr_t to represent user_data

Makes the interface future-proofed for supporting other platforms in the event we ever support platforms with differing pointer sizes. This way, we have a type in place that is always guaranteed to be able to represent a pointer exactly.
This commit is contained in:
Lioncash 2020-07-27 19:00:41 -04:00
parent 6b35317ff3
commit a7af349dae
15 changed files with 52 additions and 43 deletions

View file

@ -145,7 +145,7 @@ struct KernelCore::Impl {
void InitializePreemption(KernelCore& kernel) {
preemption_event = Core::Timing::CreateEvent(
"PreemptionCallback", [this, &kernel](u64, std::chrono::nanoseconds) {
"PreemptionCallback", [this, &kernel](std::uintptr_t, std::chrono::nanoseconds) {
{
SchedulerLock lock(kernel);
global_scheduler.PreemptThreads();

View file

@ -33,8 +33,10 @@ ResultVal<std::shared_ptr<ServerSession>> ServerSession::Create(KernelCore& kern
std::string name) {
std::shared_ptr<ServerSession> session{std::make_shared<ServerSession>(kernel)};
session->request_event = Core::Timing::CreateEvent(
name, [session](u64, std::chrono::nanoseconds) { session->CompleteSyncRequest(); });
session->request_event =
Core::Timing::CreateEvent(name, [session](std::uintptr_t, std::chrono::nanoseconds) {
session->CompleteSyncRequest();
});
session->name = std::move(name);
session->parent = std::move(parent);

View file

@ -16,14 +16,14 @@ namespace Kernel {
TimeManager::TimeManager(Core::System& system_) : system{system_} {
time_manager_event_type = Core::Timing::CreateEvent(
"Kernel::TimeManagerCallback", [this](u64 thread_handle, std::chrono::nanoseconds) {
SchedulerLock lock(system.Kernel());
Handle proper_handle = static_cast<Handle>(thread_handle);
"Kernel::TimeManagerCallback",
[this](std::uintptr_t thread_handle, std::chrono::nanoseconds) {
const SchedulerLock lock(system.Kernel());
const auto proper_handle = static_cast<Handle>(thread_handle);
if (cancelled_events[proper_handle]) {
return;
}
std::shared_ptr<Thread> thread =
this->system.Kernel().RetrieveThreadFromGlobalHandleTable(proper_handle);
auto thread = this->system.Kernel().RetrieveThreadFromGlobalHandleTable(proper_handle);
thread->OnWakeUp();
});
}