buffer_cache: Mark uniform buffers as dirty if any enable bit changes

This commit is contained in:
ReinUsesLisp 2021-05-30 02:57:42 -03:00 committed by ameerj
parent 329dea217d
commit a7e9756671
5 changed files with 17 additions and 7 deletions

View file

@ -218,6 +218,9 @@ GraphicsPipeline::GraphicsPipeline(Tegra::Engines::Maxwell3D& maxwell3d_,
update_descriptor_queue{update_descriptor_queue_}, spv_modules{std::move(stages)} {
std::ranges::transform(infos, stage_infos.begin(),
[](const Shader::Info* info) { return info ? *info : Shader::Info{}; });
std::ranges::transform(infos, enabled_uniform_buffers.begin(), [](const Shader::Info* info) {
return info ? info->constant_buffer_mask : 0;
});
auto func{[this, &render_pass_cache, &descriptor_pool] {
DescriptorLayoutBuilder builder{MakeBuilder(device, stage_infos)};
@ -259,11 +262,12 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
texture_cache.SynchronizeGraphicsDescriptors();
buffer_cache.SetEnabledUniformBuffers(enabled_uniform_buffers);
const auto& regs{maxwell3d.regs};
const bool via_header_index{regs.sampler_index == Maxwell::SamplerIndex::ViaHeaderIndex};
const auto config_stage{[&](size_t stage) LAMBDA_FORCEINLINE {
const Shader::Info& info{stage_infos[stage]};
buffer_cache.SetEnabledUniformBuffers(stage, info.constant_buffer_mask);
buffer_cache.UnbindGraphicsStorageBuffers(stage);
if constexpr (Spec::has_storage_buffers) {
size_t ssbo_index{};

View file

@ -128,7 +128,10 @@ private:
std::vector<GraphicsPipeline*> transitions;
std::array<vk::ShaderModule, NUM_STAGES> spv_modules;
std::array<Shader::Info, NUM_STAGES> stage_infos;
std::array<u32, 5> enabled_uniform_buffers{};
vk::DescriptorSetLayout descriptor_set_layout;
DescriptorAllocator descriptor_allocator;
vk::PipelineLayout pipeline_layout;