maxwell_to_gl: Use GL_CLAMP to emulate Clamp wrap mode
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3 changed files with 4 additions and 7 deletions
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@ -251,7 +251,7 @@ enum class WrapMode : u32 {
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Mirror = 1,
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ClampToEdge = 2,
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Border = 3,
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ClampOGL = 4,
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Clamp = 4,
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MirrorOnceClampToEdge = 5,
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MirrorOnceBorder = 6,
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MirrorOnceClampOGL = 7,
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