service: refactor server architecture

Converts services to have their own processes
This commit is contained in:
Liam 2023-02-18 16:26:48 -05:00
parent 23151ff498
commit a936972614
140 changed files with 1388 additions and 1138 deletions

View file

@ -13,6 +13,7 @@
#include "core/hle/service/fatal/fatal.h"
#include "core/hle/service/fatal/fatal_p.h"
#include "core/hle/service/fatal/fatal_u.h"
#include "core/hle/service/server_manager.h"
#include "core/reporter.h"
namespace Service::Fatal {
@ -163,10 +164,13 @@ void Module::Interface::ThrowFatalWithCpuContext(Kernel::HLERequestContext& ctx)
rb.Push(ResultSuccess);
}
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);
auto module = std::make_shared<Module>();
std::make_shared<Fatal_P>(module, system)->InstallAsService(service_manager);
std::make_shared<Fatal_U>(module, system)->InstallAsService(service_manager);
server_manager->RegisterNamedService("fatal:p", std::make_shared<Fatal_P>(module, system));
server_manager->RegisterNamedService("fatal:u", std::make_shared<Fatal_U>(module, system));
ServerManager::RunServer(std::move(server_manager));
}
} // namespace Service::Fatal

View file

@ -28,6 +28,6 @@ public:
};
};
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
void LoopProcess(Core::System& system);
} // namespace Service::Fatal