service: refactor server architecture
Converts services to have their own processes
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23151ff498
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140 changed files with 1388 additions and 1138 deletions
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@ -4,6 +4,7 @@
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#include "common/logging/log.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/service/mm/mm_u.h"
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#include "core/hle/service/server_manager.h"
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#include "core/hle/service/sm/sm.h"
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namespace Service::MM {
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@ -103,8 +104,11 @@ private:
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u32 id{1};
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};
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void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
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std::make_shared<MM_U>(system)->InstallAsService(service_manager);
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void LoopProcess(Core::System& system) {
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auto server_manager = std::make_unique<ServerManager>(system);
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server_manager->RegisterNamedService("mm:u", std::make_shared<MM_U>(system));
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ServerManager::RunServer(std::move(server_manager));
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}
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} // namespace Service::MM
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@ -7,13 +7,8 @@ namespace Core {
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class System;
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}
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namespace Service::SM {
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class ServiceManager;
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}
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namespace Service::MM {
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/// Registers all MM services with the specified service manager.
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void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
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void LoopProcess(Core::System& system);
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} // namespace Service::MM
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