service: refactor server architecture

Converts services to have their own processes
This commit is contained in:
Liam 2023-02-18 16:26:48 -05:00
parent 23151ff498
commit a936972614
140 changed files with 1388 additions and 1138 deletions

View file

@ -4,6 +4,7 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/mm/mm_u.h"
#include "core/hle/service/server_manager.h"
#include "core/hle/service/sm/sm.h"
namespace Service::MM {
@ -103,8 +104,11 @@ private:
u32 id{1};
};
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
std::make_shared<MM_U>(system)->InstallAsService(service_manager);
void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);
server_manager->RegisterNamedService("mm:u", std::make_shared<MM_U>(system));
ServerManager::RunServer(std::move(server_manager));
}
} // namespace Service::MM

View file

@ -7,13 +7,8 @@ namespace Core {
class System;
}
namespace Service::SM {
class ServiceManager;
}
namespace Service::MM {
/// Registers all MM services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
void LoopProcess(Core::System& system);
} // namespace Service::MM