service: refactor server architecture

Converts services to have their own processes
This commit is contained in:
Liam 2023-02-18 16:26:48 -05:00
parent 23151ff498
commit a936972614
140 changed files with 1388 additions and 1138 deletions

View file

@ -4,8 +4,8 @@
#include <memory>
#include "core/hle/service/pcie/pcie.h"
#include "core/hle/service/server_manager.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
namespace Service::PCIe {
@ -59,8 +59,11 @@ public:
}
};
void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
std::make_shared<PCIe>(system)->InstallAsService(sm);
void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);
server_manager->RegisterNamedService("pcie", std::make_shared<PCIe>(system));
ServerManager::RunServer(std::move(server_manager));
}
} // namespace Service::PCIe

View file

@ -7,12 +7,8 @@ namespace Core {
class System;
}
namespace Service::SM {
class ServiceManager;
}
namespace Service::PCIe {
void InstallInterfaces(SM::ServiceManager& sm, Core::System& system);
void LoopProcess(Core::System& system);
} // namespace Service::PCIe