GPU: Store uploaded GPU macros and keep track of the number of method parameters.

This commit is contained in:
Subv 2018-03-18 04:17:10 -05:00
parent 7ac8657432
commit aa586fa268
4 changed files with 74 additions and 27 deletions

View file

@ -17,14 +17,21 @@ const std::unordered_map<u32, Maxwell3D::MethodInfo> Maxwell3D::method_handlers
Maxwell3D::Maxwell3D(MemoryManager& memory_manager) : memory_manager(memory_manager) {}
void Maxwell3D::AttemptMethodCall(u32 method, const std::vector<u32>& parameters) {
void Maxwell3D::SubmitMacroCode(u32 entry, std::vector<u32> code) {
uploaded_macros[entry * 2 + MacroRegistersStart] = std::move(code);
}
void Maxwell3D::CallMacroMethod(u32 method, const std::vector<u32>& parameters) {
// TODO(Subv): Write an interpreter for the macros uploaded via registers 0x45 and 0x47
// The requested macro must have been uploaded already.
ASSERT_MSG(uploaded_macros.find(method) != uploaded_macros.end(), "Macro %08X was not uploaded",
method);
auto itr = method_handlers.find(method);
ASSERT_MSG(itr != method_handlers.end(), "Unhandled method call %08X", method);
// Only execute the macro handler once we've been fed the expected number of parameters.
if (itr->second.arguments != parameters.size())
return;
ASSERT(itr->second.arguments == parameters.size());
(this->*itr->second.handler)(parameters);
@ -33,7 +40,7 @@ void Maxwell3D::AttemptMethodCall(u32 method, const std::vector<u32>& parameters
macro_params.clear();
}
void Maxwell3D::WriteReg(u32 method, u32 value) {
void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
ASSERT_MSG(method < Regs::NUM_REGS,
"Invalid Maxwell3D register, increase the size of the Regs structure");
@ -56,8 +63,10 @@ void Maxwell3D::WriteReg(u32 method, u32 value) {
macro_params.push_back(value);
// Try to call the macro with the current number of parameters.
AttemptMethodCall(executing_macro, macro_params);
// Call the macro when there are no more parameters in the command buffer
if (remaining_params == 0) {
CallMacroMethod(executing_macro, macro_params);
}
return;
}

View file

@ -21,7 +21,10 @@ public:
~Maxwell3D() = default;
/// Write the value to the register identified by method.
void WriteReg(u32 method, u32 value);
void WriteReg(u32 method, u32 value, u32 remaining_params);
/// Uploads the code for a GPU macro program associated with the specified entry.
void SubmitMacroCode(u32 entry, std::vector<u32> code);
/// Register structure of the Maxwell3D engine.
/// TODO(Subv): This structure will need to be made bigger as more registers are discovered.
@ -198,18 +201,19 @@ public:
private:
MemoryManager& memory_manager;
std::unordered_map<u32, std::vector<u32>> uploaded_macros;
/// Macro method that is currently being executed / being fed parameters.
u32 executing_macro = 0;
/// Parameters that have been submitted to the macro call so far.
std::vector<u32> macro_params;
/**
* Attempts a method call to this engine. Will return without doing anything if the number of
* parameters doesn't match what is expected for the method.
* Call a macro on this engine.
* @param method Method to call
* @param parameters Arguments to the method call
*/
void AttemptMethodCall(u32 method, const std::vector<u32>& parameters);
void CallMacroMethod(u32 method, const std::vector<u32>& parameters);
/// Handles a write to the QUERY_GET register.
void ProcessQueryGet();