GPU: Store uploaded GPU macros and keep track of the number of method parameters.
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4 changed files with 74 additions and 27 deletions
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@ -6,6 +6,7 @@
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#include <memory>
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#include <unordered_map>
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#include <vector>
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#include "common/common_types.h"
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#include "video_core/engines/fermi_2d.h"
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#include "video_core/engines/maxwell_3d.h"
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@ -38,8 +39,10 @@ public:
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std::unique_ptr<MemoryManager> memory_manager;
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private:
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static constexpr u32 InvalidGraphMacroEntry = 0xFFFFFFFF;
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/// Writes a single register in the engine bound to the specified subchannel
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void WriteReg(u32 method, u32 subchannel, u32 value);
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void WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params);
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/// Mapping of command subchannels to their bound engine ids.
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std::unordered_map<u32, EngineID> bound_engines;
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@ -50,6 +53,11 @@ private:
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std::unique_ptr<Engines::Fermi2D> fermi_2d;
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/// Compute engine
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std::unique_ptr<Engines::MaxwellCompute> maxwell_compute;
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/// Entry of the macro that is currently being uploaded
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u32 current_macro_entry = InvalidGraphMacroEntry;
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/// Code being uploaded for the current macro
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std::vector<u32> current_macro_code;
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};
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} // namespace Tegra
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