GPU: Store uploaded GPU macros and keep track of the number of method parameters.

This commit is contained in:
Subv 2018-03-18 04:17:10 -05:00
parent 7ac8657432
commit aa586fa268
4 changed files with 74 additions and 27 deletions

View file

@ -6,6 +6,7 @@
#include <memory>
#include <unordered_map>
#include <vector>
#include "common/common_types.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/engines/maxwell_3d.h"
@ -38,8 +39,10 @@ public:
std::unique_ptr<MemoryManager> memory_manager;
private:
static constexpr u32 InvalidGraphMacroEntry = 0xFFFFFFFF;
/// Writes a single register in the engine bound to the specified subchannel
void WriteReg(u32 method, u32 subchannel, u32 value);
void WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params);
/// Mapping of command subchannels to their bound engine ids.
std::unordered_map<u32, EngineID> bound_engines;
@ -50,6 +53,11 @@ private:
std::unique_ptr<Engines::Fermi2D> fermi_2d;
/// Compute engine
std::unique_ptr<Engines::MaxwellCompute> maxwell_compute;
/// Entry of the macro that is currently being uploaded
u32 current_macro_entry = InvalidGraphMacroEntry;
/// Code being uploaded for the current macro
std::vector<u32> current_macro_code;
};
} // namespace Tegra