MacroHLE: Add HLE replacement for base vertex and base instance.

This commit is contained in:
Fernando Sahmkow 2022-11-09 17:58:10 +01:00
parent 93ac5a6a6d
commit aad0cbf024
22 changed files with 265 additions and 70 deletions

View file

@ -11,7 +11,7 @@
namespace Shader {
struct VaryingState {
std::bitset<256> mask{};
std::bitset<512> mask{};
void Set(IR::Attribute attribute, bool state = true) {
mask[static_cast<size_t>(attribute)] = state;