gl_rasterizer_cached: Implement RenderTargetFormat::B5G6R5_UNORM.

- Used by Super Mario Odyssey.
This commit is contained in:
bunnei 2018-08-08 01:22:48 -04:00
parent 4fa3511a63
commit aaf8d9ac2f
2 changed files with 4 additions and 0 deletions

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@ -34,6 +34,7 @@ enum class RenderTargetFormat : u32 {
RG16_FLOAT = 0xDE,
R11G11B10_FLOAT = 0xE0,
R32_FLOAT = 0xE5,
B5G6R5_UNORM = 0xE8,
R16_FLOAT = 0xF2,
R8_UNORM = 0xF3,
};