shader: Initial support for textures and TEX

This commit is contained in:
ReinUsesLisp 2021-03-08 18:31:53 -03:00 committed by ameerj
parent 7d6ba5b984
commit ab46371247
33 changed files with 1489 additions and 342 deletions

View file

@ -9,6 +9,7 @@ add_library(shader_recompiler STATIC
backend/spirv/emit_spirv_control_flow.cpp
backend/spirv/emit_spirv_convert.cpp
backend/spirv/emit_spirv_floating_point.cpp
backend/spirv/emit_spirv_image.cpp
backend/spirv/emit_spirv_integer.cpp
backend/spirv/emit_spirv_logical.cpp
backend/spirv/emit_spirv_memory.cpp
@ -100,6 +101,7 @@ add_library(shader_recompiler STATIC
frontend/maxwell/translate/impl/predicate_set_predicate.cpp
frontend/maxwell/translate/impl/predicate_set_register.cpp
frontend/maxwell/translate/impl/select_source_with_predicate.cpp
frontend/maxwell/translate/impl/texture_sample.cpp
frontend/maxwell/translate/translate.cpp
frontend/maxwell/translate/translate.h
ir_opt/collect_shader_info_pass.cpp
@ -110,6 +112,7 @@ add_library(shader_recompiler STATIC
ir_opt/lower_fp16_to_fp32.cpp
ir_opt/passes.h
ir_opt/ssa_rewrite_pass.cpp
ir_opt/texture_pass.cpp
ir_opt/verification_pass.cpp
object_pool.h
profile.h