shader: Initial support for textures and TEX

This commit is contained in:
ReinUsesLisp 2021-03-08 18:31:53 -03:00 committed by ameerj
parent 7d6ba5b984
commit ab46371247
33 changed files with 1489 additions and 342 deletions

View file

@ -3,7 +3,7 @@
#include <vector>
#include "common/common_types.h"
#include "environment.h"
#include "shader_recompiler/environment.h"
namespace Shader {
@ -14,6 +14,8 @@ public:
u64 ReadInstruction(u32 offset) override;
u32 TextureBoundBuffer() override;
std::array<u32, 3> WorkgroupSize() override;
private: