svc: Use proper random entropy generation algorithm
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6 changed files with 33 additions and 8 deletions
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@ -8,6 +8,7 @@
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#include <bitset>
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#include <cstddef>
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#include <memory>
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#include <random>
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#include <string>
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#include <vector>
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#include <boost/container/static_vector.hpp>
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@ -119,6 +120,8 @@ struct CodeSet final {
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class Process final : public Object {
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public:
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static constexpr std::size_t RANDOM_ENTROPY_SIZE = 4;
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static SharedPtr<Process> Create(KernelCore& kernel, std::string&& name);
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std::string GetTypeName() const override {
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@ -212,6 +215,11 @@ public:
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total_process_running_time_ticks += ticks;
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}
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/// Gets 8 bytes of random data for svcGetInfo RandomEntropy
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u64 GetRandomEntropy(std::size_t index) const {
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return random_entropy.at(index);
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}
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/**
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* Loads process-specifics configuration info with metadata provided
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* by an executable.
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@ -321,6 +329,9 @@ private:
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/// Per-process handle table for storing created object handles in.
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HandleTable handle_table;
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/// Random values for svcGetInfo RandomEntropy
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std::array<u64, RANDOM_ENTROPY_SIZE> random_entropy;
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std::string name;
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};
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