Merge pull request #7720 from FernandoS27/yfc-gc
First Nugget: Reworked Garbage Collection to be smarter [originally from Project YFC]
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commit
ab6a5784fa
20 changed files with 259 additions and 43 deletions
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@ -135,6 +135,20 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_)
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buffer.Create();
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glNamedBufferData(buffer.handle, 0x10'000, nullptr, GL_STREAM_COPY);
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}
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device_access_memory = [this]() -> u64 {
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if (device.CanReportMemoryUsage()) {
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return device.GetCurrentDedicatedVideoMemory() + 512_MiB;
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}
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return 2_GiB; // Return minimum requirements
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}();
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}
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u64 BufferCacheRuntime::GetDeviceMemoryUsage() const {
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if (device.CanReportMemoryUsage()) {
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return device_access_memory - device.GetCurrentDedicatedVideoMemory();
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}
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return 2_GiB;
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}
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void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer,
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@ -89,6 +89,8 @@ public:
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void BindImageBuffer(Buffer& buffer, u32 offset, u32 size,
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VideoCore::Surface::PixelFormat format);
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u64 GetDeviceMemoryUsage() const;
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void BindFastUniformBuffer(size_t stage, u32 binding_index, u32 size) {
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const GLuint handle = fast_uniforms[stage][binding_index].handle;
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const GLsizeiptr gl_size = static_cast<GLsizeiptr>(size);
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@ -151,6 +153,14 @@ public:
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use_storage_buffers = use_storage_buffers_;
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}
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u64 GetDeviceLocalMemory() const {
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return device_access_memory;
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}
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bool CanReportMemoryUsage() const {
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return device.CanReportMemoryUsage();
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}
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private:
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static constexpr std::array PABO_LUT{
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GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV,
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@ -184,6 +194,8 @@ private:
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std::array<OGLBuffer, VideoCommon::NUM_COMPUTE_UNIFORM_BUFFERS> copy_compute_uniforms;
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u32 index_buffer_offset = 0;
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u64 device_access_memory;
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};
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struct BufferCacheParams {
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@ -13,12 +13,15 @@
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#include <glad/glad.h>
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#include "common/literals.h"
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#include "common/logging/log.h"
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#include "common/settings.h"
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#include "shader_recompiler/stage.h"
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#include "video_core/renderer_opengl/gl_device.h"
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#include "video_core/renderer_opengl/gl_resource_manager.h"
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using namespace Common::Literals;
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namespace OpenGL {
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namespace {
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constexpr std::array LIMIT_UBOS = {
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@ -165,6 +168,7 @@ Device::Device() {
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has_sparse_texture_2 = GLAD_GL_ARB_sparse_texture2;
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warp_size_potentially_larger_than_guest = !is_nvidia && !is_intel;
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need_fastmath_off = is_nvidia;
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can_report_memory = GLAD_GL_NVX_gpu_memory_info;
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// At the moment of writing this, only Nvidia's driver optimizes BufferSubData on exclusive
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// uniform buffers as "push constants"
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@ -276,4 +280,10 @@ void main() {
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})");
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}
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u64 Device::GetCurrentDedicatedVideoMemory() const {
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GLint cur_avail_mem_kb = 0;
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glGetIntegerv(GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX, &cur_avail_mem_kb);
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return static_cast<u64>(cur_avail_mem_kb) * 1_KiB;
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}
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} // namespace OpenGL
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@ -20,6 +20,8 @@ public:
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[[nodiscard]] std::string GetVendorName() const;
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u64 GetCurrentDedicatedVideoMemory() const;
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u32 GetMaxUniformBuffers(Shader::Stage stage) const noexcept {
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return max_uniform_buffers[static_cast<size_t>(stage)];
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}
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@ -168,6 +170,10 @@ public:
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return vendor_name == "ATI Technologies Inc.";
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}
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bool CanReportMemoryUsage() const {
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return can_report_memory;
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}
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private:
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static bool TestVariableAoffi();
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static bool TestPreciseBug();
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@ -210,6 +216,7 @@ private:
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bool need_fastmath_off{};
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bool has_cbuf_ftou_bug{};
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bool has_bool_ref_bug{};
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bool can_report_memory{};
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std::string vendor_name;
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};
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@ -484,6 +484,13 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, ProgramManager&
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rescale_read_fbos[i].Create();
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}
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}
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device_access_memory = [this]() -> u64 {
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if (device.CanReportMemoryUsage()) {
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return device.GetCurrentDedicatedVideoMemory() + 512_MiB;
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}
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return 2_GiB; // Return minimum requirements
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}();
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}
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TextureCacheRuntime::~TextureCacheRuntime() = default;
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@ -500,13 +507,11 @@ ImageBufferMap TextureCacheRuntime::DownloadStagingBuffer(size_t size) {
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return download_buffers.RequestMap(size, false);
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}
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u64 TextureCacheRuntime::GetDeviceLocalMemory() const {
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if (GLAD_GL_NVX_gpu_memory_info) {
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GLint cur_avail_mem_kb = 0;
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glGetIntegerv(GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, &cur_avail_mem_kb);
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return static_cast<u64>(cur_avail_mem_kb) * 1_KiB;
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u64 TextureCacheRuntime::GetDeviceMemoryUsage() const {
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if (device.CanReportMemoryUsage()) {
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return device_access_memory - device.GetCurrentDedicatedVideoMemory();
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}
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return 2_GiB; // Return minimum requirements
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return 2_GiB;
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}
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void TextureCacheRuntime::CopyImage(Image& dst_image, Image& src_image,
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@ -686,6 +691,7 @@ Image::Image(TextureCacheRuntime& runtime_, const VideoCommon::ImageInfo& info_,
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}
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if (IsConverted(runtime->device, info.format, info.type)) {
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flags |= ImageFlagBits::Converted;
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flags |= ImageFlagBits::CostlyLoad;
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gl_internal_format = IsPixelFormatSRGB(info.format) ? GL_SRGB8_ALPHA8 : GL_RGBA8;
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gl_format = GL_RGBA;
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gl_type = GL_UNSIGNED_INT_8_8_8_8_REV;
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@ -10,6 +10,7 @@
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#include <glad/glad.h>
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#include "shader_recompiler/shader_info.h"
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#include "video_core/renderer_opengl/gl_device.h"
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#include "video_core/renderer_opengl/gl_resource_manager.h"
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#include "video_core/renderer_opengl/util_shaders.h"
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#include "video_core/texture_cache/image_view_base.h"
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@ -21,7 +22,6 @@ struct ResolutionScalingInfo;
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namespace OpenGL {
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class Device;
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class ProgramManager;
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class StateTracker;
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@ -83,7 +83,15 @@ public:
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ImageBufferMap DownloadStagingBuffer(size_t size);
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u64 GetDeviceLocalMemory() const;
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u64 GetDeviceLocalMemory() const {
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return device_access_memory;
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}
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u64 GetDeviceMemoryUsage() const;
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bool CanReportMemoryUsage() const {
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return device.CanReportMemoryUsage();
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}
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bool ShouldReinterpret([[maybe_unused]] Image& dst, [[maybe_unused]] Image& src) {
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return true;
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@ -172,6 +180,7 @@ private:
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std::array<OGLFramebuffer, 4> rescale_draw_fbos;
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std::array<OGLFramebuffer, 4> rescale_read_fbos;
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const Settings::ResolutionScalingInfo& resolution;
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u64 device_access_memory;
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};
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class Image : public VideoCommon::ImageBase {
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