hle: kernel: Ensure all kernel objects with KAutoObject are properly created.

This commit is contained in:
bunnei 2021-04-09 16:56:11 -07:00
parent 722195cf70
commit ab704acab8
20 changed files with 55 additions and 0 deletions

View file

@ -67,6 +67,7 @@ public:
RegisterHandlers(functions);
// This is the event handle used to check if the audio buffer was released
Kernel::KAutoObject::Create(std::addressof(buffer_event));
buffer_event.Initialize("IAudioOutBufferReleased");
stream = audio_core.OpenStream(system.CoreTiming(), audio_params.sample_rate,

View file

@ -49,6 +49,7 @@ public:
// clang-format on
RegisterHandlers(functions);
Kernel::KAutoObject::Create(std::addressof(system_event));
system_event.Initialize("IAudioRenderer:SystemEvent");
renderer = std::make_unique<AudioCore::AudioRenderer>(
system.CoreTiming(), system.Memory(), audren_params,
@ -189,13 +190,16 @@ public:
};
RegisterHandlers(functions);
Kernel::KAutoObject::Create(std::addressof(buffer_event));
buffer_event.Initialize("IAudioOutBufferReleasedEvent");
// Should be similar to audio_output_device_switch_event
Kernel::KAutoObject::Create(std::addressof(audio_input_device_switch_event));
audio_input_device_switch_event.Initialize("IAudioDevice:AudioInputDeviceSwitchedEvent");
// Should only be signalled when an audio output device has been changed, example: speaker
// to headset
Kernel::KAutoObject::Create(std::addressof(audio_output_device_switch_event));
audio_output_device_switch_event.Initialize("IAudioDevice:AudioOutputDeviceSwitchedEvent");
}