dirty_flags: Deduplicate code between OpenGL and Vulkan

This commit is contained in:
ReinUsesLisp 2020-02-21 01:56:00 -03:00
parent 6669b359a3
commit ac204754d4
5 changed files with 73 additions and 77 deletions

View file

@ -4,7 +4,12 @@
#pragma once
#include <algorithm>
#include <cstddef>
#include <iterator>
#include "common/common_types.h"
#include "video_core/engines/maxwell_3d.h"
namespace VideoCommon::Dirty {
@ -25,4 +30,22 @@ enum : u8 {
LastCommonEntry,
};
template <typename Integer>
inline void FillBlock(Tegra::Engines::Maxwell3D::DirtyState::Table& table, std::size_t begin,
std::size_t num, Integer dirty_index) {
const auto it = std::begin(table) + begin;
std::fill(it, it + num, static_cast<u8>(dirty_index));
}
template <typename Integer1, typename Integer2>
inline void FillBlock(Tegra::Engines::Maxwell3D::DirtyState::Tables& tables, std::size_t begin,
std::size_t num, Integer1 index_a, Integer2 index_b) {
FillBlock(tables[0], begin, num, index_a);
FillBlock(tables[1], begin, num, index_b);
}
void SetupCommonOnWriteStores(Tegra::Engines::Maxwell3D::DirtyState::Flags& store);
void SetupDirtyRenderTargets(Tegra::Engines::Maxwell3D::DirtyState::Tables& tables);
} // namespace VideoCommon::Dirty