dirty_flags: Deduplicate code between OpenGL and Vulkan

This commit is contained in:
ReinUsesLisp 2020-02-21 01:56:00 -03:00
parent 6669b359a3
commit ac204754d4
5 changed files with 73 additions and 77 deletions

View file

@ -26,39 +26,6 @@ using Regs = Maxwell3D::Regs;
using Tables = Maxwell3D::DirtyState::Tables;
using Table = Maxwell3D::DirtyState::Table;
template <typename Integer>
void FillBlock(Table& table, std::size_t begin, std::size_t num, Integer dirty_index) {
const auto it = std::begin(table) + begin;
std::fill(it, it + num, static_cast<u8>(dirty_index));
}
template <typename Integer1, typename Integer2>
void FillBlock(Tables& tables, std::size_t begin, std::size_t num, Integer1 index_a,
Integer2 index_b) {
FillBlock(tables[0], begin, num, index_a);
FillBlock(tables[1], begin, num, index_b);
}
void SetupDirtyRenderTargets(Tables& tables) {
static constexpr std::size_t num_per_rt = NUM(rt[0]);
static constexpr std::size_t begin = OFF(rt);
static constexpr std::size_t num = num_per_rt * Regs::NumRenderTargets;
for (std::size_t rt = 0; rt < Regs::NumRenderTargets; ++rt) {
FillBlock(tables[0], begin + rt * num_per_rt, num_per_rt, ColorBuffer0 + rt);
}
FillBlock(tables[1], begin, num, RenderTargets);
static constexpr std::array zeta_flags{ZetaBuffer, RenderTargets};
for (std::size_t i = 0; i < std::size(zeta_flags); ++i) {
const u8 flag = zeta_flags[i];
auto& table = tables[i];
table[OFF(zeta_enable)] = flag;
table[OFF(zeta_width)] = flag;
table[OFF(zeta_height)] = flag;
FillBlock(table, OFF(zeta), NUM(zeta), flag);
}
}
void SetupDirtyColorMasks(Tables& tables) {
tables[0][OFF(color_mask_common)] = ColorMaskCommon;
for (std::size_t rt = 0; rt < Regs::NumRenderTargets; ++rt) {
@ -261,11 +228,7 @@ void StateTracker::Initialize() {
SetupDirtyMisc(tables);
auto& store = dirty.on_write_stores;
store[RenderTargets] = true;
store[ZetaBuffer] = true;
for (std::size_t i = 0; i < Regs::NumRenderTargets; ++i) {
store[ColorBuffer0 + i] = true;
}
SetupCommonOnWriteStores(store);
store[VertexBuffers] = true;
for (std::size_t i = 0; i < Regs::NumVertexArrays; ++i) {
store[VertexBuffer0 + i] = true;