Shader_Cache: setup connection of ConstBufferLocker

This commit is contained in:
Fernando Sahmkow 2019-09-23 15:40:58 -04:00 committed by FernandoS27
parent 1a58f45d76
commit acd6441134
10 changed files with 82 additions and 43 deletions

View file

@ -102,7 +102,7 @@ void ShaderIR::Decode() {
std::memcpy(&header, program_code.data(), sizeof(Tegra::Shader::Header));
decompiled = false;
auto info = ScanFlow(program_code, program_size, main_offset, settings);
auto info = ScanFlow(program_code, program_size, main_offset, settings, locker);
auto& shader_info = *info;
coverage_begin = shader_info.start;
coverage_end = shader_info.end;