astc_decoder.comp: Remove unnecessary LUT SSBOs
We can move them to instead be compile time constants within the shader.
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31b125ef57
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ace20ba4a4
5 changed files with 34 additions and 113 deletions
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@ -269,7 +269,7 @@ static void DecodeQuintBlock(InputBitStream& bits, IntegerEncodedVector& result,
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static void DecodeIntegerSequence(IntegerEncodedVector& result, InputBitStream& bits, u32 maxRange,
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u32 nValues) {
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// Determine encoding parameters
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IntegerEncodedValue val = EncodingsValues[maxRange];
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IntegerEncodedValue val = ASTC_ENCODINGS_VALUES[maxRange];
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// Start decoding
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u32 nValsDecoded = 0;
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@ -310,7 +310,7 @@ struct TexelWeightParams {
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nIdxs *= 2;
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}
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return EncodingsValues[m_MaxWeight].GetBitLength(nIdxs);
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return ASTC_ENCODINGS_VALUES[m_MaxWeight].GetBitLength(nIdxs);
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}
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u32 GetNumWeightValues() const {
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@ -755,12 +755,12 @@ static void DecodeColorValues(u32* out, std::span<u8> data, const u32* modes, co
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// figure out the max value for each of them...
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u32 range = 256;
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while (--range > 0) {
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IntegerEncodedValue val = EncodingsValues[range];
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IntegerEncodedValue val = ASTC_ENCODINGS_VALUES[range];
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u32 bitLength = val.GetBitLength(nValues);
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if (bitLength <= nBitsForColorData) {
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// Find the smallest possible range that matches the given encoding
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while (--range > 0) {
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IntegerEncodedValue newval = EncodingsValues[range];
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IntegerEncodedValue newval = ASTC_ENCODINGS_VALUES[range];
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if (!newval.MatchesEncoding(val)) {
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break;
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}
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@ -77,7 +77,7 @@ constexpr std::array<IntegerEncodedValue, 256> MakeEncodedValues() {
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return encodings;
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}
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constexpr std::array<IntegerEncodedValue, 256> EncodingsValues = MakeEncodedValues();
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constexpr std::array<IntegerEncodedValue, 256> ASTC_ENCODINGS_VALUES = MakeEncodedValues();
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// Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)]
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// is the same as [(num_bits - 1):0] and repeats all the way down.
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@ -120,13 +120,6 @@ constexpr auto REPLICATE_6_BIT_TO_8_TABLE = MakeReplicateTable<u32, 6, 8>();
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constexpr auto REPLICATE_7_BIT_TO_8_TABLE = MakeReplicateTable<u32, 7, 8>();
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constexpr auto REPLICATE_8_BIT_TO_8_TABLE = MakeReplicateTable<u32, 8, 8>();
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struct AstcBufferData {
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decltype(EncodingsValues) encoding_values = EncodingsValues;
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decltype(REPLICATE_6_BIT_TO_8_TABLE) replicate_6_to_8 = REPLICATE_6_BIT_TO_8_TABLE;
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decltype(REPLICATE_7_BIT_TO_8_TABLE) replicate_7_to_8 = REPLICATE_7_BIT_TO_8_TABLE;
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decltype(REPLICATE_8_BIT_TO_8_TABLE) replicate_8_to_8 = REPLICATE_8_BIT_TO_8_TABLE;
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} constexpr ASTC_BUFFER_DATA;
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void Decompress(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth,
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uint32_t block_width, uint32_t block_height, std::span<uint8_t> output);
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