Fix encode problem On Windows

This commit is contained in:
LFsWang 2016-03-31 18:58:37 +08:00
parent 7e2c0c5371
commit acfa76aa38
5 changed files with 37 additions and 32 deletions

View file

@ -66,7 +66,7 @@ void GameList::ValidateEntry(const QModelIndex& item)
if (file_path.isEmpty())
return;
std::string std_file_path(file_path.toLocal8Bit());
std::string std_file_path(file_path.toStdString());
if (!FileUtil::Exists(std_file_path) || FileUtil::IsDirectory(std_file_path))
return;
emit GameChosen(file_path);
@ -148,7 +148,7 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, bool d
emit EntryReady({
new GameListItem(QString::fromStdString(Loader::GetFileTypeString(filetype))),
new GameListItemPath(QString::fromLocal8Bit(physical_name.c_str())),
new GameListItemPath(QString::fromStdString(physical_name)),
new GameListItemSize(FileUtil::GetSize(physical_name)),
});
}

View file

@ -417,7 +417,7 @@ void GMainWindow::UpdateRecentFiles() {
}
void GMainWindow::OnGameListLoadFile(QString game_path) {
BootGame(game_path.toLocal8Bit().data());
BootGame(game_path.toStdString());
}
void GMainWindow::OnMenuLoadFile() {
@ -428,7 +428,7 @@ void GMainWindow::OnMenuLoadFile() {
if (!filename.isEmpty()) {
settings.setValue("romsPath", QFileInfo(filename).path());
BootGame(filename.toLocal8Bit().data());
BootGame(filename.toStdString());
}
}
@ -440,7 +440,7 @@ void GMainWindow::OnMenuLoadSymbolMap() {
if (!filename.isEmpty()) {
settings.setValue("symbolsPath", QFileInfo(filename).path());
LoadSymbolMap(filename.toLocal8Bit().data());
LoadSymbolMap(filename.toStdString());
}
}
@ -461,7 +461,7 @@ void GMainWindow::OnMenuRecentFile() {
QString filename = action->data().toString();
QFileInfo file_info(filename);
if (file_info.exists()) {
BootGame(filename.toLocal8Bit().data());
BootGame(filename.toStdString());
} else {
// Display an error message and remove the file from the list.
QMessageBox::information(this, tr("File not found"), tr("File \"%1\" not found").arg(filename));