Kernel: Convert Timer to (mostly) not use Handles

This commit is contained in:
Yuri Kunde Schlesner 2015-01-23 02:19:33 -02:00
parent 882b6fed75
commit ad80ff1e32
3 changed files with 110 additions and 109 deletions

View file

@ -11,37 +11,50 @@
namespace Kernel {
/**
* Cancels a timer
* @param handle Handle of the timer to cancel
*/
ResultCode CancelTimer(Handle handle);
class Timer : public WaitObject {
public:
/**
* Creates a timer
* @param reset_type ResetType describing how to create the timer
* @param name Optional name of timer
* @return The created Timer
*/
static ResultVal<SharedPtr<Timer>> Create(ResetType reset_type, std::string name = "Unknown");
/**
* Starts a timer with the specified initial delay and interval
* @param handle Handle of the timer to start
* @param initial Delay until the timer is first fired
* @param interval Delay until the timer is fired after the first time
*/
ResultCode SetTimer(Handle handle, s64 initial, s64 interval);
std::string GetTypeName() const override { return "Timer"; }
std::string GetName() const override { return name; }
/**
* Clears a timer
* @param handle Handle of the timer to clear
*/
ResultCode ClearTimer(Handle handle);
static const HandleType HANDLE_TYPE = HandleType::Timer;
HandleType GetHandleType() const override { return HANDLE_TYPE; }
/**
* Creates a timer
* @param handle Handle to the newly created Timer object
* @param reset_type ResetType describing how to create the timer
* @param name Optional name of timer
* @return ResultCode of the error
*/
ResultCode CreateTimer(Handle* handle, const ResetType reset_type, const std::string& name="Unknown");
ResetType reset_type; ///< The ResetType of this timer
bool signaled; ///< Whether the timer has been signaled or not
std::string name; ///< Name of timer (optional)
u64 initial_delay; ///< The delay until the timer fires for the first time
u64 interval_delay; ///< The delay until the timer fires after the first time
bool ShouldWait() override;
void Acquire() override;
/**
* Starts the timer, with the specified initial delay and interval.
* @param initial Delay until the timer is first fired
* @param interval Delay until the timer is fired after the first time
*/
void Set(s64 initial, s64 interval);
void Cancel();
void Clear();
private:
Timer() = default;
};
/// Initializes the required variables for timers
void TimersInit();
/// Tears down the timer variables
void TimersShutdown();
} // namespace